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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Author
2026-02-21
add contribution guide
mat
2026-02-22
fix tests
mat
2026-02-18
simplify bit storage
mat
2026-02-18
remove tracing_subscriber::fmt::init from new tests
mat
2026-02-19
fix incorrect protocol impls for ClientboundPlayerInfoUpdate and recipe packets
mat
2026-02-07
replace hard-coded block break speed checks
mat
2026-02-03
Fallback to Google DNS in resolver initialization (#315)
salam4ik
2026-02-04
fix typo in docs for sprint
mat
2026-02-04
fix ClientboundSetEquipment failing to deserialize if using animal armor slots
mat
2026-02-03
add 0.15.1 to changelog
mat
2026-01-30
warn if pathfinder is running without optimizations, and other minor fixes
mat
2026-01-28
don't panic if disconnected while mining
mat
2026-01-27
fix broken doc links for ClientBuilder::start and SwarmBuilder::start
mat
2026-01-27
update changelog
mat
2026-01-28
add Client::exit and Swarm::exit, and write related docs
mat
2026-01-27
fix compiling azalea-core with serde feature
mat
2026-01-23
Implement SetExperience (#307)
Raeders
2026-01-23
Add `Account::microsoft_with_opts` (#306)
Elijah Bare
2026-01-24
bump deps
mat
2026-01-23
add Event::ConnectionFailed and add more plugins by default when using Client...
mat
2026-01-19
deserialize ClickEvent from nbt
mat
2026-01-20
make click_event public
mat
2026-01-20
remove check for block_count and add relevant comment
mat
2026-01-19
slightly more compact VoxelShape
mat
2026-01-19
minor physics optimizations
mat
2026-01-18
use lookup table for is_collision_shape_empty and is_collision_shape_full
mat
2026-01-19
slightly faster cached chunk lookup in pathfinder
mat
2026-01-19
minor pathfinder cleanup
mat
2026-01-19
delay initialization of cached_mining_costs in pathfinder
mat
2026-01-18
update changelog
mat
2026-01-19
update deps
mat
2026-01-18
fix tests
mat
2026-01-19
add simulation-based pathfinder execution engine
mat
2026-01-18
doc and typo fix
mat
2026-01-18
don't fail parkour jumps that collide with ceiling blocks horizontally
mat
2026-01-17
rename PathfinderCtx to MovesCtx
mat
2026-01-17
split pathfinder execution code into its own module
mat
2026-01-17
add pathfinder speed claim to readme
mat
2026-01-17
clippy
mat
2026-01-17
use more compact chunk section positions in pathfinder
mat
2026-01-17
add 'uncommon' pathfinder move category
mat
2026-01-17
add github sponsors link
mat
2026-01-17
move NodeMap to a module
mat
2026-01-17
move PathfinderHeap to a module
mat
2026-01-16
better pathfinder swimming and other tweaks
mat
2026-01-16
pathfinder tweaks, and add a way to enable baritone compat for debugging
mat
2026-01-16
minor pathfinder optimizations and api+doc improvements
mat
2026-01-15
more optimal pathfinder ascend_move
mat
2026-01-14
update pathfinder last_node_reached timeout to be based on ticks rather than ...
mat
2026-01-13
increase timeout for wait_until_bot_starts_moving
mat
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