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authormat <git@matdoes.dev>2025-06-17 09:30:09 +1200
committermat <git@matdoes.dev>2025-06-16 21:31:04 +0000
commitfd9bf168716f195e7e6225b93dfb099aa01b1fde (patch)
treee617f464e2df32cbc8678b56c5c1df8cae1c4dcb /azalea-world/src
parent713dae7110ad4119469323b87fd95a7f2a544ed0 (diff)
downloadazalea-drasl-fd9bf168716f195e7e6225b93dfb099aa01b1fde.tar.xz
implement EntityHitResult
Diffstat (limited to 'azalea-world/src')
-rw-r--r--azalea-world/src/world.rs7
1 files changed, 2 insertions, 5 deletions
diff --git a/azalea-world/src/world.rs b/azalea-world/src/world.rs
index 89132a73..29e8e547 100644
--- a/azalea-world/src/world.rs
+++ b/azalea-world/src/world.rs
@@ -147,11 +147,8 @@ impl PartialEntityInfos {
///
/// Also see [`PartialInstance`].
///
-/// The reason this is called "instance" instead of "world" or "dimension" is
-/// because "world" already means the entire ECS (which can contain multiple
-/// instances if we're in a swarm) and "dimension" can be ambiguous (for
-/// instance there can be multiple overworlds, and "dimension" is also a math
-/// term)
+/// This is sometimes interchangably called a "world". However, this type is
+/// called `Instance` to avoid colliding with the `World` type from Bevy ECS.
#[derive(Default, Debug)]
pub struct Instance {
pub chunks: ChunkStorage,