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path: root/azalea-physics/src
AgeCommit message (Expand)Author
2025-08-04fix wrong float rounding in get_friction_influenced_speedmat
2025-07-24update movement code for 1.21.5 changesmat
2025-06-25remove some unused system orderingmat
2025-06-171.21.6 (#215)mat
2025-06-14add note about current_thread to azalea readmemat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-02fix CubeVoxelShape::find_indexmat
2025-06-03fix collisions bugsmat
2025-06-03rename the Block trait to BlockTrait to disambiguate with azalea_registry::Blockmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30add '@generated' to generated codemat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-09fix offline-mode cert warnings and improve some docsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-01drop dependency on pixlyzer and start using pumpkin extractormat
2025-04-25update to bevy 0.16mat
2025-04-17make BlockState::id privatemat
2025-04-04remove executable bit from filesmat
2025-03-251.21.5 (#198)mat
2025-03-20add Event::Spawnmat
2025-03-16entity collisionsmat
2025-03-16Fluid physics fixes (#210)mat
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-01-21fix errors when switching worldsmat
2025-01-20remove negative checks for box_shapemat
2025-01-12fix panic on bot disconnectmat
2025-01-10Fluid physics (#199)mat
2024-12-28better pathfinder debug messagesmat
2024-12-27implement fluid_shapemat
2024-12-27implement BlockState::outline_shapemat
2024-12-23exit get_block_state early if below the worldmat
2024-12-11Implement EntityPositionSync (#196)mat
2024-12-04Update Bevy and migrate to workspace dependencies and package attributes (#181)EightFactorial
2024-12-031.21.4 (#189)mat
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-27Refactor azalea-protocol (#190)mat
2024-11-27replace once_cell with std:;sync::LazyLockmat
2024-10-26group imports with rustfmtmat
2024-10-231.21.2 (#171)mat
2024-08-19remove debug printlnsmat
2024-08-15fix sometimes being able to mine blocks through wallsmat
2024-07-05upgrade to simdnbt 0.6 (#160)mat
2024-05-22make getting shapes faster (#149)urisinger
2024-04-20clippymat
2024-04-18fix get_block_collisions panicking when starting in a non existent chunkmat
2024-02-26optimize physics a bit moremat
2024-02-25reduce allocations for collision detectionmat
2024-02-25optimize physicsmat