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path: root/azalea-physics/src/collision/shape.rs
AgeCommit message (Expand)Author
10 dayscorrect shapes for blocks with random offsetsmat
2026-01-19slightly more compact VoxelShapemat
2026-01-19minor physics optimizationsmat
2026-01-18use lookup table for is_collision_shape_empty and is_collision_shape_fullmat
2025-12-15sort derives with cargo sort-derivesmat
2025-11-11cleanupmat
2025-09-27allow picking other bots in hit resultsmat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-02fix CubeVoxelShape::find_indexmat
2025-06-03fix collisions bugsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-04-04remove executable bit from filesmat
2025-03-16Fluid physics fixes (#210)mat
2025-02-22update to rust edition 2024mat
2025-01-20remove negative checks for box_shapemat
2025-01-10Fluid physics (#199)mat
2024-12-27implement fluid_shapemat
2024-11-30Add missing world border boolean to use item on packet in 1.21.2 (#192)Shayne Hartford
2024-11-27Refactor azalea-protocol (#190)mat
2024-10-26group imports with rustfmtmat
2024-04-20clippymat
2024-02-26optimize physics a bit moremat
2024-02-25reduce allocations for collision detectionmat
2023-11-18clippymat
2023-11-18share registries in swarms and fix some bugsmat
2023-10-02start optimizing pathfindermat
2023-10-01organize azalea_core and re-export it from azaleamat
2023-07-14Mining (#95)mat
2023-05-03Inventory (#48)mat
2023-02-04Use an ECS (#52)mat
2022-12-08wrap_comments = truemat
2022-11-12Pathfinder (#25)mat
2022-10-27use variables directly in format stringsmat
2022-10-20Remove let chainsmat
2022-10-02All block shapes & collisions (#22)mat
2022-09-19change examplemat
2022-09-04remove some debug stuff and fix recipe packetmat
2022-09-02collision test passes???Ubuntu
2022-08-29Physics (#11)mat