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* Make Bevy dependencies optional in azalea-protocol
* derive serde traits on Direction again
* update docs for types that may not have Component
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might add to ci later, unsure how to do it without adding significant friction for contributors though
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also adds more convenience functions to Client
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this fixes behavior where in swarms entities in the world might sometimes have a duplicate that gets spawned and despawned immediately
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sometimes
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distance
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* start implementing switching dimensions
* fix removeentity in shared worlds
* also store entity ids per local player
* uncomment a trace in pathfinder
* cleanup
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Co-authored-by: mat <git@matdoes.dev>
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