| Age | Commit message (Collapse) | Author |
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* Make Bevy dependencies optional in azalea-protocol
* derive serde traits on Direction again
* update docs for types that may not have Component
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might add to ci later, unsure how to do it without adding significant friction for contributors though
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* move registries in azalea-registry into separate modules
* rename Item and Block to ItemKind and BlockKind
* remove 'extra' registries from azalea-registry
* hide deprecated items from docs
* use DamageKindKey instead of Identifier when parsing registries
* store tag entries as a Vec instead of a HashSet
* sort tag values by protocol id
* update changelog
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* start implementing enchants
* store parsed registries
* more work on enchants
* implement deserializer for some entity effects
* mostly working definitions for enchants
* fix tests
* detect equipment changes
* fix errors
* update changelog
* fix some imports
* remove outdated todo
* add basic test for enchants applying attributes
* use git simdnbt
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* Add support for mob effects
* Remove Option
* MobEffectFlags
* jump_boost_power f32
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* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
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fixes grim flags
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* start fixing code related to fluid physics
* implement force_solid for blocks
* afk pool test
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* start organizing packet_handling more by moving packet handlers into their own functions
* finish writing all the handler functions for packets
* use macro for generating match statement for packet handler functions
* fix set_entity_data
* update config state to also use handler functions
* organize az-client file structure by moving things into plugins directory
* fix merge issues
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* start implementing fluid physics
* Initial implementation of fluid pushing
* different travel function in water
* bubble columns
* jumping in water
* cleanup
* change ultrawarm to be required
* fix for clippy
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* implement EntityPositionSync
* fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
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* 23w51b
* make recalculate_near_end_of_path public
so other plugins can do .after(recalculate_near_end_of_path)
* update to 24w03a i think
* start implementing 24w13a
* registries work (but a lot of packets are still broken)
* fix recipes and commands packets
* i love codecs :D i am not going insane :D mojang's java is very readable :D
* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow
* update to 1.20.5-pre3
* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)
* 1.20.5-rc1
* fix failing tests
* 1.20.5
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* start implementing climbing
* fix tests
* fix bots running at lower tick rate
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