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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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azalea-entity
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lib.rs
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Author
2026-02-22
optimizations at high entity counts
mat
2026-02-07
replace hard-coded block break speed checks
mat
2026-01-19
add simulation-based pathfinder execution engine
mat
2026-01-12
Make Bevy dependencies optional in azalea-protocol (#303)
mat
2025-12-15
sort derives with cargo sort-derives
mat
2025-12-12
polish readmes
mat
2025-12-12
Refactor azalea-registry (#294)
mat
2025-12-09
Enchantments (#286)
mat
2025-11-13
rename ResourceLocation to Identifier ahead of mojmap changes
mat
2025-10-30
Add support for mob effects (#269)
ShayBox
2025-10-12
upgrade deps and clean up lots of doc comments
mat
2025-09-27
allow picking other bots in hit results
mat
2025-09-21
fix pickable entity query
mat
2025-08-14
Sneaking (#237)
mat
2025-08-12
add nearest_entity_by and improve some docs
mat
2025-08-12
fix rotations flagging anticheats
mat
2025-08-09
clippy
mat
2025-08-05
use same pi value as java
mat
2025-08-04
fix wrong float rounding in get_friction_influenced_speed
mat
2025-07-24
update movement code for 1.21.5 changes
mat
2025-06-25
fix invalid look directions on teleport
mat
2025-06-16
implement EntityHitResult
mat
2025-06-11
use owned instead of borrowed Vec3 more
mat
2025-06-11
add Client::attack_cooldown_remaining_ticks
mat
2025-06-11
take BlockPos instead of &BlockPos in all function arguments
mat
2025-06-03
fix collisions bugs
mat
2025-06-03
sort entities_by by distance and improve some docs
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-10
add StartUseItemEvent and improve code related to interactions
mat
2025-03-20
add Event::Spawn
mat
2025-03-20
document Position default
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-02-24
fix send_receivepacketevent running outside of game state
mat
2025-02-22
Refactor azalea-client (#205)
mat
2025-02-22
update to rust edition 2024
mat
2025-02-01
set player metadata on init instead of login
mat
2025-02-01
add failing test_set_health_before_login test
mat
2025-01-11
codegen entity dimensions
mat
2025-01-10
Fluid physics (#199)
mat
2024-12-11
Implement EntityPositionSync (#196)
mat
2024-12-05
fix container_set_content, player_position, and recipe_book_remove packets
mat
2024-10-26
group imports with rustfmt
mat
2024-04-23
1.20.5 (#127)
mat
2024-02-26
optimize physics a bit more
mat
2024-02-24
add Display for Vec3, add SimulationSet, and add EntityChunkPos component
mat
2024-02-24
add some more convenience functions
mat
2024-02-24
track entity rotations
mat
2023-12-10
Climbing (#121)
mat
2023-10-12
KnockbackEvent and rename Physics::delta to velocity
mat
2023-10-10
start adding mining to pathfinder
mat
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