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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Author
2026-01-19
add simulation-based pathfinder execution engine
mat
2026-01-13
Rename Instance to World (#304)
mat
2026-01-12
Make Bevy dependencies optional in azalea-protocol (#303)
mat
2025-12-22
run azalea-client integration tests as one binary
mat
2025-12-18
fix warning when Vec3 codec is represented as floats
mat
2025-12-14
fix mining delay being applied incorrectly
mat
2025-12-12
Refactor azalea-registry (#294)
mat
2025-12-09
Enchantments (#286)
mat
2025-11-13
rename ResourceLocation to Identifier ahead of mojmap changes
mat
2025-10-07
update ResolvableProfile data component to 1.21.9
mat
2025-09-30
1.21.9 (#235)
mat
2025-09-29
rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEvent
mat
2025-09-28
upgrade bevy to 0.17.0-rc.2
mat
2025-09-28
cleanup some azalea-client tests
mat
2025-09-27
add test for closing and opening containers
mat
2025-09-21
fix packet order for ServerboundSetCarriedItem
mat
2025-09-20
more accurate mining and impl PartialEq for packets
mat
2025-08-14
Sneaking (#237)
mat
2025-08-12
send correct packets on teleport
mat
2025-08-12
remove wrong clamp_look_direction_on_teleport test
mat
2025-08-04
fix wrong float rounding in get_friction_influenced_speed
mat
2025-07-24
1.21.8
mat
2025-07-21
Add TicksAlive component (#229)
Kumpelinus
2025-06-25
fix invalid look directions on teleport
mat
2025-06-25
improve packet_order test, add BlockUpdatePlugin, fix packet order for sprinting
mat
2025-06-26
start adding packet_order test
mat
2025-06-11
implement reverting block state predictions on ack
mat
2025-06-09
replace Client::get_open_container and view_container_or_inventory with get_i...
mat
2025-06-09
update config_fast_builds
mat
2025-06-09
handle relative teleports correctly and fix entity chunk indexing warnings
mat
2025-06-08
add support for panicking on warn/error in simulation tests
mat
2025-06-04
remove comment about a part of a test that i decided not to implement
mat
2025-06-04
fix panic when receiving add_entity and start_configuration in the same update
mat
2025-06-02
fix login_to_dimension_with_same_name test logging error
mat
2025-06-02
fix issues related to pathfinder mining
mat
2025-05-30
fix clippy issues and improve formatting everywhere
mat
2025-05-07
fix chunk errors when joining a world with a same name but different height
mat
2025-04-17
Move login state to the ECS (#213)
mat
2025-03-27
fix not replying to ping packets in config state
mat
2025-03-25
1.21.5 (#198)
mat
2025-03-25
PongPlugin
mat
2025-03-19
make SendPacketEvent a bevy trigger
mat
2025-03-13
properly remove from the EntityIdIndex component on despawn
mat
2025-03-07
remove EntityBundle on start_configuration
mat
2025-03-06
fix despawning entities on dimension change
mat
2025-03-02
fix errors when switching to Game state and add fast_login test
mat
2025-02-22
update to rust edition 2024
mat
2025-02-21
Fix errors on switching dimensions (#204)
mat
2025-02-16
use MinecraftEntityId type instead of u32 in az-protocol
mat
2025-02-01
set player metadata on init instead of login
mat
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