diff options
| author | mat <27899617+mat-1@users.noreply.github.com> | 2025-02-21 13:43:56 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-21 13:43:56 -0600 |
| commit | 833f306e8b8faddd232b5c736b2134ed08adcb6c (patch) | |
| tree | 08a59009f3118d5c56891d6c4fb6a0293aa9e6fc /azalea-client/tests | |
| parent | 63b1036a96c45b0fefc6ca2501f1cc479acc95de (diff) | |
| download | azalea-drasl-833f306e8b8faddd232b5c736b2134ed08adcb6c.tar.xz | |
Fix errors on switching dimensions (#204)
* Fix errors on switching dimensions
* fix other tests
* clippy
* fix log feature in test_simulation
* fix chunks oops
Diffstat (limited to 'azalea-client/tests')
| -rw-r--r-- | azalea-client/tests/change_dimension_to_nether_and_back.rs | 147 | ||||
| -rw-r--r-- | azalea-client/tests/set_health_before_login.rs | 55 | ||||
| -rw-r--r-- | azalea-client/tests/simulation.rs | 237 |
3 files changed, 202 insertions, 237 deletions
diff --git a/azalea-client/tests/change_dimension_to_nether_and_back.rs b/azalea-client/tests/change_dimension_to_nether_and_back.rs new file mode 100644 index 00000000..3ed623ef --- /dev/null +++ b/azalea-client/tests/change_dimension_to_nether_and_back.rs @@ -0,0 +1,147 @@ +use azalea_client::{test_simulation::*, InConfigState}; +use azalea_core::{position::ChunkPos, resource_location::ResourceLocation}; +use azalea_entity::{metadata::Health, LocalEntity}; +use azalea_protocol::packets::{ + config::{ClientboundFinishConfiguration, ClientboundRegistryData}, + game::ClientboundSetHealth, + ConnectionProtocol, +}; +use azalea_registry::DimensionType; +use azalea_world::InstanceName; +use bevy_log::tracing_subscriber; +use simdnbt::owned::{NbtCompound, NbtTag}; + +#[test] +fn test_change_dimension_to_nether_and_back() { + let _ = tracing_subscriber::fmt::try_init(); + + let mut simulation = Simulation::new(ConnectionProtocol::Configuration); + assert!(simulation.has_component::<InConfigState>()); + + simulation.receive_packet(ClientboundRegistryData { + registry_id: ResourceLocation::new("minecraft:dimension_type"), + entries: vec![ + ( + // this dimension should never be created. it just exists to make sure we're not + // hard-coding the dimension type id anywhere. + ResourceLocation::new("azalea:fakedimension"), + Some(NbtCompound::from_values(vec![ + ("height".into(), NbtTag::Int(16)), + ("min_y".into(), NbtTag::Int(0)), + ])), + ), + ( + ResourceLocation::new("minecraft:overworld"), + Some(NbtCompound::from_values(vec![ + ("height".into(), NbtTag::Int(384)), + ("min_y".into(), NbtTag::Int(-64)), + ])), + ), + ( + ResourceLocation::new("minecraft:nether"), + Some(NbtCompound::from_values(vec![ + ("height".into(), NbtTag::Int(256)), + ("min_y".into(), NbtTag::Int(0)), + ])), + ), + ] + .into_iter() + .collect(), + }); + simulation.tick(); + simulation.receive_packet(ClientboundFinishConfiguration); + simulation.tick(); + + assert!(!simulation.has_component::<InConfigState>()); + assert!(simulation.has_component::<LocalEntity>()); + + simulation.receive_packet(ClientboundSetHealth { + health: 15., + food: 20, + saturation: 20., + }); + simulation.tick(); + assert_eq!(*simulation.component::<Health>(), 15.); + + // + // OVERWORLD + // + + simulation.receive_packet(make_basic_login_packet( + DimensionType::new_raw(1), // overworld + ResourceLocation::new("azalea:a"), + )); + simulation.tick(); + + assert_eq!( + *simulation.component::<InstanceName>(), + ResourceLocation::new("azalea:a"), + "InstanceName should be azalea:a after setting dimension to that" + ); + + simulation.receive_packet(make_basic_empty_chunk(ChunkPos::new(0, 0), (384 + 64) / 16)); + simulation.tick(); + // make sure the chunk exists + simulation + .chunk(ChunkPos::new(0, 0)) + .expect("chunk should exist"); + + // + // NETHER + // + + simulation.receive_packet(make_basic_respawn_packet( + DimensionType::new_raw(2), // nether + ResourceLocation::new("azalea:b"), + )); + simulation.tick(); + + assert!( + simulation.chunk(ChunkPos::new(0, 0)).is_none(), + "chunk should not exist immediately after changing dimensions" + ); + assert_eq!( + *simulation.component::<InstanceName>(), + ResourceLocation::new("azalea:b"), + "InstanceName should be azalea:b after changing dimensions to that" + ); + + simulation.receive_packet(make_basic_empty_chunk(ChunkPos::new(0, 0), 256 / 16)); + simulation.tick(); + // make sure the chunk exists + simulation + .chunk(ChunkPos::new(0, 0)) + .expect("chunk should exist"); + simulation.receive_packet(make_basic_respawn_packet( + DimensionType::new_raw(2), // nether + ResourceLocation::new("minecraft:nether"), + )); + simulation.tick(); + + // + // BACK TO OVERWORLD + // + + simulation.receive_packet(make_basic_login_packet( + DimensionType::new_raw(1), // overworld + ResourceLocation::new("azalea:a"), + )); + simulation.tick(); + + assert_eq!( + *simulation.component::<InstanceName>(), + ResourceLocation::new("azalea:a"), + "InstanceName should be azalea:a after setting dimension back to that" + ); + assert!( + simulation.chunk(ChunkPos::new(0, 0)).is_none(), + "chunk should not exist immediately after switching back to overworld" + ); + + simulation.receive_packet(make_basic_empty_chunk(ChunkPos::new(0, 0), (384 + 64) / 16)); + simulation.tick(); + // make sure the chunk exists + simulation + .chunk(ChunkPos::new(0, 0)) + .expect("chunk should exist"); +} diff --git a/azalea-client/tests/set_health_before_login.rs b/azalea-client/tests/set_health_before_login.rs new file mode 100644 index 00000000..d6b6c426 --- /dev/null +++ b/azalea-client/tests/set_health_before_login.rs @@ -0,0 +1,55 @@ +use azalea_client::{test_simulation::*, InConfigState}; +use azalea_core::resource_location::ResourceLocation; +use azalea_entity::{metadata::Health, LocalEntity}; +use azalea_protocol::packets::{ + config::{ClientboundFinishConfiguration, ClientboundRegistryData}, + game::ClientboundSetHealth, + ConnectionProtocol, +}; +use azalea_registry::DimensionType; +use bevy_log::tracing_subscriber; +use simdnbt::owned::{NbtCompound, NbtTag}; + +#[test] +fn test_set_health_before_login() { + let _ = tracing_subscriber::fmt::try_init(); + + let mut simulation = Simulation::new(ConnectionProtocol::Configuration); + assert!(simulation.has_component::<InConfigState>()); + + simulation.receive_packet(ClientboundRegistryData { + registry_id: ResourceLocation::new("minecraft:dimension_type"), + entries: vec![( + ResourceLocation::new("minecraft:overworld"), + Some(NbtCompound::from_values(vec![ + ("height".into(), NbtTag::Int(384)), + ("min_y".into(), NbtTag::Int(-64)), + ])), + )] + .into_iter() + .collect(), + }); + simulation.tick(); + simulation.receive_packet(ClientboundFinishConfiguration); + simulation.tick(); + + assert!(!simulation.has_component::<InConfigState>()); + assert!(simulation.has_component::<LocalEntity>()); + + simulation.receive_packet(ClientboundSetHealth { + health: 15., + food: 20, + saturation: 20., + }); + simulation.tick(); + assert_eq!(*simulation.component::<Health>(), 15.); + + simulation.receive_packet(make_basic_login_packet( + DimensionType::new_raw(0), // overworld + ResourceLocation::new("minecraft:overworld"), + )); + simulation.tick(); + + // health should stay the same + assert_eq!(*simulation.component::<Health>(), 15.); +} diff --git a/azalea-client/tests/simulation.rs b/azalea-client/tests/simulation.rs deleted file mode 100644 index 593622aa..00000000 --- a/azalea-client/tests/simulation.rs +++ /dev/null @@ -1,237 +0,0 @@ -use std::{fmt::Debug, sync::Arc, time::Duration}; - -use azalea_auth::game_profile::GameProfile; -use azalea_client::{ - events::LocalPlayerEvents, - raw_connection::{RawConnection, RawConnectionReader, RawConnectionWriter}, - ClientInformation, GameProfileComponent, InConfigState, InstanceHolder, LocalPlayerBundle, -}; -use azalea_core::{ - game_type::{GameMode, OptionalGameType}, - resource_location::ResourceLocation, - tick::GameTick, -}; -use azalea_entity::{ - metadata::{Health, PlayerMetadataBundle}, - LocalEntity, -}; -use azalea_protocol::packets::{ - common::CommonPlayerSpawnInfo, - config::{ClientboundFinishConfiguration, ClientboundRegistryData}, - game::{ClientboundLogin, ClientboundSetHealth}, - ConnectionProtocol, Packet, ProtocolPacket, -}; -use azalea_registry::DimensionType; -use azalea_world::{Instance, MinecraftEntityId}; -use bevy_app::App; -use bevy_app::PluginGroup; -use bevy_ecs::{prelude::*, schedule::ExecutorKind}; -use bevy_log::{tracing_subscriber, LogPlugin}; -use parking_lot::{Mutex, RwLock}; -use simdnbt::owned::{NbtCompound, NbtTag}; -use tokio::{sync::mpsc, time::sleep}; -use uuid::Uuid; - -#[test] -fn test_set_health_before_login() { - let _ = tracing_subscriber::fmt::try_init(); - - let mut simulation = Simulation::new(ConnectionProtocol::Configuration); - assert!(simulation.has_component::<InConfigState>()); - - simulation.receive_packet(ClientboundRegistryData { - registry_id: ResourceLocation::new("minecraft:dimension_type"), - entries: vec![( - ResourceLocation::new("minecraft:overworld"), - Some(NbtCompound::from_values(vec![ - ("height".into(), NbtTag::Int(384)), - ("min_y".into(), NbtTag::Int(-64)), - ])), - )] - .into_iter() - .collect(), - }); - simulation.tick(); - simulation.receive_packet(ClientboundFinishConfiguration); - simulation.tick(); - - assert!(!simulation.has_component::<InConfigState>()); - assert!(simulation.has_component::<LocalEntity>()); - - simulation.receive_packet(ClientboundSetHealth { - health: 15., - food: 20, - saturation: 20., - }); - simulation.tick(); - assert_eq!(*simulation.component::<Health>(), 15.); - - simulation.receive_packet(ClientboundLogin { - player_id: MinecraftEntityId(0), - hardcore: false, - levels: vec![], - max_players: 20, - chunk_radius: 8, - simulation_distance: 8, - reduced_debug_info: false, - show_death_screen: true, - do_limited_crafting: false, - common: CommonPlayerSpawnInfo { - dimension_type: DimensionType::Overworld, - dimension: ResourceLocation::new("minecraft:overworld"), - seed: 0, - game_type: GameMode::Survival, - previous_game_type: OptionalGameType(None), - is_debug: false, - is_flat: false, - last_death_location: None, - portal_cooldown: 0, - sea_level: 63, - }, - enforces_secure_chat: false, - }); - simulation.tick(); - - // health should stay the same - assert_eq!(*simulation.component::<Health>(), 15.); -} - -pub fn create_local_player_bundle( - entity: Entity, - connection_protocol: ConnectionProtocol, -) -> ( - LocalPlayerBundle, - mpsc::UnboundedReceiver<Box<[u8]>>, - Arc<Mutex<Vec<Box<[u8]>>>>, - tokio::runtime::Runtime, -) { - // unused since we'll trigger ticks ourselves - let (run_schedule_sender, _run_schedule_receiver) = tokio::sync::mpsc::unbounded_channel(); - - let (outgoing_packets_sender, outgoing_packets_receiver) = mpsc::unbounded_channel(); - let incoming_packet_queue = Arc::new(Mutex::new(Vec::new())); - let reader = RawConnectionReader { - incoming_packet_queue: incoming_packet_queue.clone(), - run_schedule_sender, - }; - let writer = RawConnectionWriter { - outgoing_packets_sender, - }; - - let rt = tokio::runtime::Runtime::new().unwrap(); - - // the tasks can't die since that would make us send a DisconnectEvent - let read_packets_task = rt.spawn(async { - loop { - sleep(Duration::from_secs(60)).await; - } - }); - let write_packets_task = rt.spawn(async { - loop { - sleep(Duration::from_secs(60)).await; - } - }); - - let raw_connection = RawConnection { - reader, - writer, - read_packets_task, - write_packets_task, - connection_protocol, - }; - - let (local_player_events_sender, _local_player_events_receiver) = mpsc::unbounded_channel(); - - let instance = Instance::default(); - let instance_holder = InstanceHolder::new(entity, Arc::new(RwLock::new(instance))); - - let local_player_bundle = LocalPlayerBundle { - raw_connection, - local_player_events: LocalPlayerEvents(local_player_events_sender), - game_profile: GameProfileComponent(GameProfile::new(Uuid::nil(), "azalea".to_owned())), - client_information: ClientInformation::default(), - instance_holder, - metadata: PlayerMetadataBundle::default(), - }; - - ( - local_player_bundle, - outgoing_packets_receiver, - incoming_packet_queue, - rt, - ) -} - -fn create_simulation_app() -> App { - let mut app = App::new(); - app.add_plugins(azalea_client::DefaultPlugins.build().disable::<LogPlugin>()); - app.edit_schedule(bevy_app::Main, |schedule| { - // makes test results more reproducible - schedule.set_executor_kind(ExecutorKind::SingleThreaded); - }); - app -} - -pub struct Simulation { - pub app: App, - pub entity: Entity, - - // the runtime needs to be kept around for the tasks to be considered alive - pub rt: tokio::runtime::Runtime, - - pub incoming_packet_queue: Arc<Mutex<Vec<Box<[u8]>>>>, - pub outgoing_packets_receiver: mpsc::UnboundedReceiver<Box<[u8]>>, -} - -impl Simulation { - pub fn new(initial_connection_protocol: ConnectionProtocol) -> Self { - let mut app = create_simulation_app(); - let mut entity = app.world_mut().spawn_empty(); - let (player, outgoing_packets_receiver, incoming_packet_queue, rt) = - create_local_player_bundle(entity.id(), initial_connection_protocol); - entity.insert(player); - - let entity = entity.id(); - - tick_app(&mut app); - - match initial_connection_protocol { - ConnectionProtocol::Configuration => { - app.world_mut().entity_mut(entity).insert(InConfigState); - tick_app(&mut app); - } - _ => {} - } - - Self { - app, - entity, - rt, - incoming_packet_queue, - outgoing_packets_receiver, - } - } - - pub fn receive_packet<P: ProtocolPacket + Debug>(&mut self, packet: impl Packet<P>) { - let buf = azalea_protocol::write::serialize_packet(&packet.into_variant()).unwrap(); - self.incoming_packet_queue.lock().push(buf.into()); - } - - pub fn tick(&mut self) { - tick_app(&mut self.app); - } - pub fn component<T: Component + Clone>(&self) -> T { - self.app.world().get::<T>(self.entity).unwrap().clone() - } - pub fn get_component<T: Component + Clone>(&self) -> Option<T> { - self.app.world().get::<T>(self.entity).cloned() - } - pub fn has_component<T: Component>(&self) -> bool { - self.app.world().get::<T>(self.entity).is_some() - } -} - -fn tick_app(app: &mut App) { - app.update(); - app.world_mut().run_schedule(GameTick); -} |
