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path: root/azalea-client/src/test_simulation.rs
AgeCommit message (Collapse)Author
2025-06-08add support for panicking on warn/error in simulation testsmat
2025-06-02fix issues related to pathfinder miningmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-30formatting: merge importsmat
2025-05-02fix InstanceName desyncmat
2025-04-25update to bevy 0.16mat
2025-04-17Move login state to the ECS (#213)mat
* use packet handlers code for login custom_query * initial broken implementation for ecs-only login * fixes * run Update schedule 60 times per second and delete code related to run_schedule_sender * fix tests * fix online-mode * reply to query packets in a separate system and make it easier for plugins to disable individual replies * remove unused imports
2025-04-04don't require mut for functions in Client and add some more convenience ↵mat
functions
2025-03-251.21.5 (#198)mat
* 25w02a * move item_components codegen to a different module * remove outdated test * 25w03a * start updating to 24w09b * 1.21.5-pre2 * fix broken packets * 1.21.5-rc2 * merge main * delete unused acket_handling * 1.21.5
2025-03-25make events channel in Client::start_client optionalmat
2025-03-19make SendPacketEvent a bevy triggermat
2025-03-13properly remove from the EntityIdIndex component on despawnmat
2025-02-23azalea-language now does a binary search instead of a hashmap lookupmat
2025-02-23make run_schedule a bounded channelmat
2025-02-23fix memory leak in simulation tests (lol)mat
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-23minor memory usage optimizationsmat
2025-02-22update to rust edition 2024mat
2025-02-21Fix errors on switching dimensions (#204)mat
* Fix errors on switching dimensions * fix other tests * clippy * fix log feature in test_simulation * fix chunks oops