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| author | mat <git@matdoes.dev> | 2025-02-22 23:01:54 +0000 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-02-22 23:01:54 +0000 |
| commit | 34f53baf85fb5c7163ec5d71a8ab9d45d3f271b6 (patch) | |
| tree | 7920fec1203e8e96463a142f5f6da6164e76e684 /azalea-client/src/test_simulation.rs | |
| parent | bdd2fc91e11e2896d8e1c7046df247e1075bd40d (diff) | |
| download | azalea-drasl-34f53baf85fb5c7163ec5d71a8ab9d45d3f271b6.tar.xz | |
update to rust edition 2024
Diffstat (limited to 'azalea-client/src/test_simulation.rs')
| -rw-r--r-- | azalea-client/src/test_simulation.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/azalea-client/src/test_simulation.rs b/azalea-client/src/test_simulation.rs index 5afd8b00..38cfbc15 100644 --- a/azalea-client/src/test_simulation.rs +++ b/azalea-client/src/test_simulation.rs @@ -25,9 +25,9 @@ use tokio::{sync::mpsc, time::sleep}; use uuid::Uuid; use crate::{ + ClientInformation, GameProfileComponent, InConfigState, InstanceHolder, LocalPlayerBundle, events::LocalPlayerEvents, raw_connection::{RawConnection, RawConnectionReader, RawConnectionWriter}, - ClientInformation, GameProfileComponent, InConfigState, InstanceHolder, LocalPlayerBundle, }; /// A way to simulate a client in a server, used for some internal tests. |
