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path: root/azalea-client/src/plugins/packet
AgeCommit message (Collapse)Author
2026-03-28re-export azalea-chat from azalea, and rename azalea::chat to client_chatmat
2026-03-2426.1 (#316)mat
* start updating to 26.1 * start updating to 26.1-snapshot-6 * 26.1-snapshot-6 * 26.1-snapshot-10 * 26.1-rc-1 * fix tests * 26.1-rc-2 and sort default components * 26.1 * update changelog
2026-03-21Extensible ChunkStoragemat
Co-authored-by: sdwhw <191973436+sdwhw@users.noreply.github.com>
2026-03-20optimize pathfinder swarms and write perf guidemat
2026-03-19implement speed effectmat
2026-03-18merge logic for the three move_entity packetsmat
2026-03-13drop unnecessary dependency on pasteymat
2026-03-06fix various regressions from optimization attemptsmat
2026-02-22fix incorrect PalettedContainer::write implmat
2026-02-22use should_apply_entity_update for move_entity_pos packetsmat
2026-02-22optimizations at high entity countsmat
2026-01-30warn if pathfinder is running without optimizations, and other minor fixesmat
2026-01-23Implement SetExperience (#307)Raeders
2026-01-13Rename Instance to World (#304)mat
2026-01-12Make Bevy dependencies optional in azalea-protocol (#303)mat
* Make Bevy dependencies optional in azalea-protocol * derive serde traits on Direction again * update docs for types that may not have Component
2026-01-10explosion knockback is additive since 24w33amat
2026-01-10replace a println with debugmat
2026-01-01Extensible Account (#301)mat
* refactor Account * clean up implementation and docs * add AccountTrait::join * update changelog * update example
2025-12-28move Event and auto_reconnect to the azalea cratemat
2025-12-16change KnockbackEvent to an EntityEvent and fix ClientboundExplode ↵mat
representation ty mahtog for pointing out the latter issue <3
2025-12-16implement cookie packets to fix betteranticheat supportmat
2025-12-15sort derives with cargo sort-derivesmat
might add to ci later, unsure how to do it without adding significant friction for contributors though
2025-12-12Refactor azalea-registry (#294)mat
* move registries in azalea-registry into separate modules * rename Item and Block to ItemKind and BlockKind * remove 'extra' registries from azalea-registry * hide deprecated items from docs * use DamageKindKey instead of Identifier when parsing registries * store tag entries as a Vec instead of a HashSet * sort tag values by protocol id * update changelog
2025-12-09Enchantments (#286)mat
* start implementing enchants * store parsed registries * more work on enchants * implement deserializer for some entity effects * mostly working definitions for enchants * fix tests * detect equipment changes * fix errors * update changelog * fix some imports * remove outdated todo * add basic test for enchants applying attributes * use git simdnbt
2025-12-091.21.11 (#273)mat
* run codegen for 25w44a * 25w44a * 25w46a * rename ResourceLocation to Identifier per mojmap changes * update changelog * 1.21.11-pre1 * 1.21.11-pre2 * 1.21.11-pre3 * add AttackRange fields from pre4 * 1.21.11-rc3 * 1.21.11
2025-11-13rename ResourceLocation to Identifier ahead of mojmap changesmat
2025-11-12clippymat
2025-10-30cleanup some code related to mob effectsmat
2025-10-30Add support for mob effects (#269)ShayBox
* Add support for mob effects * Remove Option * MobEffectFlags * jump_boost_power f32
2025-10-12upgrade deps and clean up lots of doc commentsmat
2025-10-07update ResolvableProfile data component to 1.21.9mat
2025-09-301.21.9 (#235)mat
* start updating to 25w33a * 1.21.9-pre2 * clippy * cleanup, and fix c_explode and c_player_rotation * mc update should be in Changed section in the changelog * 1.21.9
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-26don't re-export azalea::bot::*, and some doc improvementsmat
2025-09-25ClientsideCloseContainerEvent, MenuOpenedEvent, and CloseContainerEvent are ↵mat
now triggers instead of events
2025-08-14Sneaking (#237)mat
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
2025-08-12send correct packets on teleportmat
2025-08-12upgrade deps and remove unused depsmat
2025-08-12fix rotations flagging anticheatsmat
2025-07-241.21.8mat
2025-07-21Add TicksAlive component (#229)Kumpelinus
* Add TicksAlive component * Rename TicksAlive to TicksConnected * Move component to plugins/tick_counter.rs and add doc comment
2025-06-25improve packet_order test, add BlockUpdatePlugin, fix packet order for sprintingmat
2025-06-26start adding packet_order testmat
2025-06-171.21.6 (#215)mat
2025-06-16implement EntityHitResultmat
2025-06-11use owned instead of borrowed Vec3 moremat
2025-06-11implement reverting block state predictions on ackmat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-09handle relative teleports correctly and fix entity chunk indexing warningsmat