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| author | mat <git@matdoes.dev> | 2025-07-24 03:54:33 -0330 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-07-24 03:54:33 -0330 |
| commit | 45f89b48e425262974a993adc0774dcbcad397fa (patch) | |
| tree | c6326c08671101d16f8b1e539c0fd7011fe62b23 /azalea-client/src/plugins/packet | |
| parent | 6984a2b9e6fda83c4d0a8b526b82fd62b6770993 (diff) | |
| download | azalea-drasl-45f89b48e425262974a993adc0774dcbcad397fa.tar.xz | |
1.21.8
Diffstat (limited to 'azalea-client/src/plugins/packet')
| -rw-r--r-- | azalea-client/src/plugins/packet/game/mod.rs | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/azalea-client/src/plugins/packet/game/mod.rs b/azalea-client/src/plugins/packet/game/mod.rs index b7886208..1fa3e109 100644 --- a/azalea-client/src/plugins/packet/game/mod.rs +++ b/azalea-client/src/plugins/packet/game/mod.rs @@ -22,9 +22,23 @@ pub use events::*; use tracing::{debug, error, trace, warn}; use crate::{ - block_update::QueuedServerBlockUpdates, chat::{ChatPacket, ChatReceivedEvent}, chunks, connection::RawConnection, declare_packet_handlers, disconnect::DisconnectEvent, interact::BlockStatePredictionHandler, inventory::{ + ClientInformation, + block_update::QueuedServerBlockUpdates, + chat::{ChatPacket, ChatReceivedEvent}, + chunks, + connection::RawConnection, + declare_packet_handlers, + disconnect::DisconnectEvent, + interact::BlockStatePredictionHandler, + inventory::{ ClientSideCloseContainerEvent, Inventory, MenuOpenedEvent, SetContainerContentEvent, - }, loading::HasClientLoaded, local_player::{Hunger, InstanceHolder, LocalGameMode, PlayerAbilities, TabList}, movement::{KnockbackEvent, KnockbackType}, packet::as_system, player::{GameProfileComponent, PlayerInfo}, tick_counter::TicksConnected, ClientInformation + }, + loading::HasClientLoaded, + local_player::{Hunger, InstanceHolder, LocalGameMode, PlayerAbilities, TabList}, + movement::{KnockbackEvent, KnockbackType}, + packet::as_system, + player::{GameProfileComponent, PlayerInfo}, + tick_counter::TicksConnected, }; pub fn process_packet(ecs: &mut World, player: Entity, packet: &ClientboundGamePacket) { |
