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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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azalea-client
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plugins
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attack.rs
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2026-03-24
26.1 (#316)
mat
2025-12-27
Move Client struct to azalea crate (#297)
mat
2025-12-16
fix packet order for attacking and sprinting
mat
2025-12-15
sort derives with cargo sort-derives
mat
2025-10-12
upgrade deps and clean up lots of doc comments
mat
2025-10-04
upgrade deps and rename SystemSets to follow bevy's new naming convention
mat
2025-09-29
rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEvent
mat
2025-09-28
upgrade bevy to 0.17.0-rc.2
mat
2025-08-14
Sneaking (#237)
mat
2025-06-26
start adding packet_order test
mat
2025-06-17
take Entity instead of MinecraftEntityId in Client::attack
mat
2025-06-11
add Client::attack_cooldown_remaining_ticks
mat
2025-05-07
doc warnings
mat
2025-04-25
update to bevy 0.16
mat
2025-04-04
fix ordering for handle_attack_queued
mat
2025-04-05
send attack packets at the end of the tick
mat
2025-04-04
rename ChatPacket::username and uuid to sender and sender_uuid
mat
2025-03-19
make SendPacketEvent a bevy trigger
mat
2025-02-22
Refactor azalea-client (#205)
mat