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| author | mat <git@matdoes.dev> | 2025-10-04 12:52:57 -0300 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-10-04 12:52:57 -0300 |
| commit | 43f20b821ce26af148156e705f4c1fd3f956beb5 (patch) | |
| tree | bfe797e92cd496f4cee59bb078d378909a3823ed /azalea-client/src/plugins/attack.rs | |
| parent | a7e2f92b169d6079ba09b2190fefd2d539024a68 (diff) | |
| download | azalea-drasl-43f20b821ce26af148156e705f4c1fd3f956beb5.tar.xz | |
upgrade deps and rename SystemSets to follow bevy's new naming convention
Diffstat (limited to 'azalea-client/src/plugins/attack.rs')
| -rw-r--r-- | azalea-client/src/plugins/attack.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/azalea-client/src/plugins/attack.rs b/azalea-client/src/plugins/attack.rs index 26b5f34d..0e7cfeb8 100644 --- a/azalea-client/src/plugins/attack.rs +++ b/azalea-client/src/plugins/attack.rs @@ -3,7 +3,7 @@ use azalea_entity::{ Attributes, Crouching, Physics, indexing::EntityIdIndex, metadata::Sprinting, update_bounding_box, }; -use azalea_physics::PhysicsSet; +use azalea_physics::PhysicsSystems; use azalea_protocol::packets::game::s_interact::{self, ServerboundInteract}; use bevy_app::{App, Plugin, Update}; use bevy_ecs::prelude::*; @@ -12,7 +12,7 @@ use tracing::warn; use super::packet::game::SendGamePacketEvent; use crate::{ - Client, interact::SwingArmEvent, local_player::LocalGameMode, movement::MoveEventsSet, + Client, interact::SwingArmEvent, local_player::LocalGameMode, movement::MoveEventsSystems, respawn::perform_respawn, }; @@ -24,14 +24,14 @@ impl Plugin for AttackPlugin { Update, handle_attack_event .before(update_bounding_box) - .before(MoveEventsSet) + .before(MoveEventsSystems) .after(perform_respawn), ) .add_systems( GameTick, ( increment_ticks_since_last_attack, - update_attack_strength_scale.after(PhysicsSet), + update_attack_strength_scale.after(PhysicsSystems), handle_attack_queued .before(super::tick_end::game_tick_packet) .after(super::movement::send_sprinting_if_needed) |
