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authormat <27899617+mat-1@users.noreply.github.com>2025-08-14 20:40:13 -0500
committerGitHub <noreply@github.com>2025-08-14 20:40:13 -0500
commite74ed047dbaf3877db4a89a2d589e992abd0bb11 (patch)
tree0a728c8be167a1d59a5492ed9df666f41cf12e57 /azalea-client/src/plugins/attack.rs
parent6695132ddb31780786c67b8b9ff5df8ab3891438 (diff)
downloadazalea-drasl-e74ed047dbaf3877db4a89a2d589e992abd0bb11.tar.xz
Sneaking (#237)
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
Diffstat (limited to 'azalea-client/src/plugins/attack.rs')
-rw-r--r--azalea-client/src/plugins/attack.rs10
1 files changed, 4 insertions, 6 deletions
diff --git a/azalea-client/src/plugins/attack.rs b/azalea-client/src/plugins/attack.rs
index ec4337e5..7d730bb7 100644
--- a/azalea-client/src/plugins/attack.rs
+++ b/azalea-client/src/plugins/attack.rs
@@ -1,8 +1,6 @@
use azalea_core::{game_type::GameMode, tick::GameTick};
use azalea_entity::{
- Attributes, Physics,
- indexing::EntityIdIndex,
- metadata::{ShiftKeyDown, Sprinting},
+ Attributes, Crouching, Physics, indexing::EntityIdIndex, metadata::Sprinting,
update_bounding_box,
};
use azalea_physics::PhysicsSet;
@@ -100,7 +98,7 @@ pub fn handle_attack_queued(
&mut Sprinting,
&AttackQueued,
&LocalGameMode,
- &ShiftKeyDown,
+ &Crouching,
&EntityIdIndex,
)>,
) {
@@ -111,7 +109,7 @@ pub fn handle_attack_queued(
mut sprinting,
attack_queued,
game_mode,
- sneaking,
+ crouching,
entity_id_index,
) in &mut query
{
@@ -128,7 +126,7 @@ pub fn handle_attack_queued(
ServerboundInteract {
entity_id: target_entity_id,
action: s_interact::ActionType::Attack,
- using_secondary_action: **sneaking,
+ using_secondary_action: **crouching,
},
));
commands.trigger(SwingArmEvent {