| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-10-07 | update changelog | mat | |
| 2025-10-06 | add try_query_entity | mat | |
| 2025-10-04 | make 'force' always explicit when mining | mat | |
| 2025-10-05 | update changelog | mat | |
| 2025-10-05 | add Client::query_entity | mat | |
| 2025-09-30 | 1.21.9 (#235) | mat | |
| * start updating to 25w33a * 1.21.9-pre2 * clippy * cleanup, and fix c_explode and c_player_rotation * mc update should be in Changed section in the changelog * 1.21.9 | |||
| 2025-09-29 | rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEvent | mat | |
| 2025-09-28 | upgrade bevy to 0.17.0-rc.2 | mat | |
| 2025-09-28 | split version in changelog | mat | |
| 2025-09-27 | allow picking other bots in hit results | mat | |
| 2025-09-26 | don't re-export azalea::bot::*, and some doc improvements | mat | |
| 2025-09-26 | update azalea-auth docs and variable names to make it clear that the cache ↵ | mat | |
| key doesn't need to be an email | |||
| 2025-09-25 | add missing entries to changelog | mat | |
| 2025-09-25 | ClientsideCloseContainerEvent, MenuOpenedEvent, and CloseContainerEvent are ↵ | mat | |
| now triggers instead of events | |||
| 2025-09-20 | more accurate mining and impl PartialEq for packets | mat | |
| 2025-09-20 | add new apis for BitSet | mat | |
| closes #241 | |||
| 2025-08-23 | handle AppExit event | mat | |
| 2025-08-20 | split client information handling out of BrandPlugin and some other cleanup | mat | |
| 2025-08-15 | add PathfinderOpts and clean up some pathfinder code | mat | |
| 2025-08-14 | update changelog | mat | |
| 2025-08-14 | Sneaking (#237) | mat | |
| * start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment | |||
| 2025-08-12 | add nearest_entity_by and improve some docs | mat | |
| 2025-08-12 | fix wrong chat styling sometimes when 'extra' field is used | mat | |
| 2025-08-12 | fix rotations flagging anticheats | mat | |
| 2025-08-10 | use Vec3f32 in entity metadata to fix parsing Vector3 values | mat | |
| 2025-08-10 | Send correct data component checksums (#234) | mat | |
| * start implementing data component crc32 hashes * start doing serde impls for checksums * make more components hashable * make all data components serializable * support recursive components * fix simdnbt dep * update changelog * clippy | |||
| 2025-08-04 | Default components (#232) | mat | |
| * add default components * remove debug prints * clippy * use default components * fix tests | |||
| 2025-07-24 | update changelog | mat | |
| 2025-06-25 | fix invalid look directions on teleport | mat | |
| 2025-06-25 | improve packet_order test, add BlockUpdatePlugin, fix packet order for sprinting | mat | |
| 2025-06-17 | 1.21.6 (#215) | mat | |
| 2025-06-17 | take Entity instead of MinecraftEntityId in Client::attack | mat | |
| 2025-06-16 | implement EntityHitResult | mat | |
| 2025-06-15 | update changelog | mat | |
| 2025-06-15 | add some missing things to the changelog | mat | |
| 2025-06-15 | update changelog | mat | |
| 2025-05-31 | update changelog | mat | |
| 2025-05-10 | rearrange some parts of changelog and mention pr authors | mat | |
| 2025-05-10 | add StartUseItemEvent and improve code related to interactions | mat | |
| 2025-05-08 | add chat signing | mat | |
| 2025-05-06 | reword some things in the changelog | mat | |
| 2025-05-07 | support legacy hex colors | mat | |
| 2025-05-06 | fix various issues with mining | mat | |
| 2025-05-07 | pathfinder can now handle slabs, stairs, and dirt paths | mat | |
| 2025-05-07 | fix chunk errors when joining a world with a same name but different height | mat | |
| 2025-05-02 | Add AutoReconnectPlugin (#221) | mat | |
| * add AutoReconnectPlugin * merge main * start simplifying swarm internals * fix Swarm::into_iter, handler functions, DisconnectEvent, and add some more docs * add ClientBuilder/SwarmBuilder::reconnect_after * fix a doctest * reword SwarmEvent::Disconnect doc * better behavior when we try to join twice * reconnect on ConnectionFailedEvent too * autoreconnect is less breaking now | |||
| 2025-05-03 | typo | mat | |
| 2025-05-02 | the bevy update is a breaking change | mat | |
| 2025-05-03 | add changelog | mat | |
