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2025-10-07update changelogmat
2025-10-06add try_query_entitymat
2025-10-04make 'force' always explicit when miningmat
2025-10-05update changelogmat
2025-10-05add Client::query_entitymat
2025-09-301.21.9 (#235)mat
* start updating to 25w33a * 1.21.9-pre2 * clippy * cleanup, and fix c_explode and c_player_rotation * mc update should be in Changed section in the changelog * 1.21.9
2025-09-29rename SendPacketEvent to SendGamePacketEvent and PingEvent to GamePingEventmat
2025-09-28upgrade bevy to 0.17.0-rc.2mat
2025-09-28split version in changelogmat
2025-09-27allow picking other bots in hit resultsmat
2025-09-26don't re-export azalea::bot::*, and some doc improvementsmat
2025-09-26update azalea-auth docs and variable names to make it clear that the cache ↵mat
key doesn't need to be an email
2025-09-25add missing entries to changelogmat
2025-09-25ClientsideCloseContainerEvent, MenuOpenedEvent, and CloseContainerEvent are ↵mat
now triggers instead of events
2025-09-20more accurate mining and impl PartialEq for packetsmat
2025-09-20add new apis for BitSetmat
closes #241
2025-08-23handle AppExit eventmat
2025-08-20split client information handling out of BrandPlugin and some other cleanupmat
2025-08-15add PathfinderOpts and clean up some pathfinder codemat
2025-08-14update changelogmat
2025-08-14Sneaking (#237)mat
* start implementing sneaking * fix horizontal_collision being inverted and cleanup * clippy * change dimensions and eye height based on pose * proper support for automatically crouching in certain cases * fix anticheat issues * add line to changelog and update a comment
2025-08-12add nearest_entity_by and improve some docsmat
2025-08-12fix wrong chat styling sometimes when 'extra' field is usedmat
2025-08-12fix rotations flagging anticheatsmat
2025-08-10use Vec3f32 in entity metadata to fix parsing Vector3 valuesmat
2025-08-10Send correct data component checksums (#234)mat
* start implementing data component crc32 hashes * start doing serde impls for checksums * make more components hashable * make all data components serializable * support recursive components * fix simdnbt dep * update changelog * clippy
2025-08-04Default components (#232)mat
* add default components * remove debug prints * clippy * use default components * fix tests
2025-07-24update changelogmat
2025-06-25fix invalid look directions on teleportmat
2025-06-25improve packet_order test, add BlockUpdatePlugin, fix packet order for sprintingmat
2025-06-171.21.6 (#215)mat
2025-06-17take Entity instead of MinecraftEntityId in Client::attackmat
2025-06-16implement EntityHitResultmat
2025-06-15update changelogmat
2025-06-15add some missing things to the changelogmat
2025-06-15update changelogmat
2025-05-31update changelogmat
2025-05-10rearrange some parts of changelog and mention pr authorsmat
2025-05-10add StartUseItemEvent and improve code related to interactionsmat
2025-05-08add chat signingmat
2025-05-06reword some things in the changelogmat
2025-05-07support legacy hex colorsmat
2025-05-06fix various issues with miningmat
2025-05-07pathfinder can now handle slabs, stairs, and dirt pathsmat
2025-05-07fix chunk errors when joining a world with a same name but different heightmat
2025-05-02Add AutoReconnectPlugin (#221)mat
* add AutoReconnectPlugin * merge main * start simplifying swarm internals * fix Swarm::into_iter, handler functions, DisconnectEvent, and add some more docs * add ClientBuilder/SwarmBuilder::reconnect_after * fix a doctest * reword SwarmEvent::Disconnect doc * better behavior when we try to join twice * reconnect on ConnectionFailedEvent too * autoreconnect is less breaking now
2025-05-03typomat
2025-05-02the bevy update is a breaking changemat
2025-05-03add changelogmat