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| author | mat <27899617+mat-1@users.noreply.github.com> | 2025-08-14 20:40:13 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-08-14 20:40:13 -0500 |
| commit | e74ed047dbaf3877db4a89a2d589e992abd0bb11 (patch) | |
| tree | 0a728c8be167a1d59a5492ed9df666f41cf12e57 /CHANGELOG.md | |
| parent | 6695132ddb31780786c67b8b9ff5df8ab3891438 (diff) | |
| download | azalea-drasl-e74ed047dbaf3877db4a89a2d589e992abd0bb11.tar.xz | |
Sneaking (#237)
* start implementing sneaking
* fix horizontal_collision being inverted and cleanup
* clippy
* change dimensions and eye height based on pose
* proper support for automatically crouching in certain cases
* fix anticheat issues
* add line to changelog and update a comment
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 5850f181..c52119c1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,7 +15,8 @@ is breaking anyways, semantic versioning is not followed. - Local clients now have a `TicksConnected` component. (@Kumpelinus) - There is now a `azalea_inventory::default_components::get_default_component` function to get the default value of a component for a registry item. - `ItemStack` now has a `get_component` function that supports default components. -- Add `Client::nearest_entity_by`. +- `Client::nearest_entity_by`. +- Sneaking/crouching. ### Changed @@ -26,6 +27,7 @@ is breaking anyways, semantic versioning is not followed. - `ItemStackData::components` was renamed to `component_patch`. - The fields in `LookDirection` have been replaced with getters. - Renamed `Client::entity_by` to `any_entity_by`, and `Client::entities_by` to `nearest_entities_by`. +- `EyeHeight` was moved into `EntityDimensions`, and `EntityDimensions` is now its own component. ### Fixed @@ -33,6 +35,7 @@ is breaking anyways, semantic versioning is not followed. - Clients no longer send invalid look directions if the server teleports us with one. - Look directions are now rounded based on the default Minecraft sensitivity, which may help avoid flagging anticheats. - Movement code was updated with the changes from 1.21.5, so it no longer flags Grim. +- Clients can no longer sprint if their food level is too low. - `azalea-chat` now handles arrays of integers in the `with` field. (@qwqawawow) - `azalea-chat` no longer incorrectly persists styles of components in the "extra" field. - Inventories now use the correct max stack sizes. |
