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authormat <27899617+mat-1@users.noreply.github.com>2025-08-04 20:43:10 -0500
committerGitHub <noreply@github.com>2025-08-04 20:43:10 -0500
commit23b7f20a0d88b54d430820baeb4a6da0316a009a (patch)
treef3e780515b3bbb9973d2b94338be6194b5ec0af3 /CHANGELOG.md
parent827d943c3f27c65724ff83689b40c87d1cd1838c (diff)
downloadazalea-drasl-23b7f20a0d88b54d430820baeb4a6da0316a009a.tar.xz
Default components (#232)
* add default components * remove debug prints * clippy * use default components * fix tests
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@@ -13,6 +13,8 @@ is breaking anyways, semantic versioning is not followed.
- `HitResult` now contains the entity that's being looked at.
- A `QueuedServerBlockUpdates` component that keeps track of block updates per `Update`.
- Local clients now have a `TicksConnected` component. (@Kumpelinus)
+- There is now a `azalea_inventory::default_components::get_default_component` function to get the default value of a component for a registry item.
+- `ItemStack` now has a `get_component` function that supports default components.
### Changed
@@ -20,6 +22,7 @@ is breaking anyways, semantic versioning is not followed.
- Renamed `azalea_entity::EntityKind` to `EntityKindComponent` to disambiguate with `azalea_registry::EntityKind`.
- Moved functions and types related to hit results from `azalea::interact` to `azalea::interact::pick`.
- `Client::attack` now takes `Entity` instead of `MinecraftEntityId`.
+- `ItemStackData::components` was renamed to `component_patch`.
### Fixed
@@ -27,6 +30,7 @@ is breaking anyways, semantic versioning is not followed.
- Clients no longer send invalid look directions if the server teleports us with one.
- Movement code was updated with the changes from 1.21.5, so it no longer flags Grim.
- `azalea-chat` now correctly handles arrays of integers in the `with` field. (@qwqawawow)
+- Inventories now use the correct max stack sizes.
## [0.13.0+mc1.21.5] - 2025-06-15