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| author | mat <git@matdoes.dev> | 2023-07-23 22:17:17 -0500 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2023-07-23 22:17:17 -0500 |
| commit | d99ba0da5500a1a4917bf9c8c9e93e2caa4ada99 (patch) | |
| tree | 08af266f9ccc9a6dea7593198bfe50dab2a307eb /azalea-world | |
| parent | 2ab16402de3ac12c04696833450cd8d2f7b39b85 (diff) | |
| download | azalea-drasl-d99ba0da5500a1a4917bf9c8c9e93e2caa4ada99.tar.xz | |
clean up azalea-entity a little
Diffstat (limited to 'azalea-world')
| -rw-r--r-- | azalea-world/src/container.rs | 2 | ||||
| -rw-r--r-- | azalea-world/src/world.rs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/azalea-world/src/container.rs b/azalea-world/src/container.rs index f1884265..895d8d2d 100644 --- a/azalea-world/src/container.rs +++ b/azalea-world/src/container.rs @@ -19,7 +19,7 @@ pub struct InstanceContainer { // cases where we'd want to get every entity in the world (just getting the entities in chunks // should work fine). - // Entities are garbage collected (by manual reference counting in EntityInfos) so we don't + // Entities are garbage collected (by manual reference counting in EntityUuidIndex) so we don't // need to worry about them here. // If it looks like we're relying on the server giving us unique world names, that's because we diff --git a/azalea-world/src/world.rs b/azalea-world/src/world.rs index c88b0929..8f4251bc 100644 --- a/azalea-world/src/world.rs +++ b/azalea-world/src/world.rs @@ -53,7 +53,7 @@ pub struct PartialEntityInfos { // note: using MinecraftEntityId for entity ids is acceptable here since // there's no chance of collisions here /// The entity id of the player that owns this partial world. This will - /// make `RelativeEntityUpdate` pretend the entity doesn't exist so + /// make `RelativeEntityUpdate` pretend this entity doesn't exist so /// it doesn't get modified from outside sources. pub owner_entity: Option<Entity>, /// A counter for each entity that tracks how many updates we've observed |
