From d99ba0da5500a1a4917bf9c8c9e93e2caa4ada99 Mon Sep 17 00:00:00 2001 From: mat Date: Sun, 23 Jul 2023 22:17:17 -0500 Subject: clean up azalea-entity a little --- azalea-world/src/container.rs | 2 +- azalea-world/src/world.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'azalea-world') diff --git a/azalea-world/src/container.rs b/azalea-world/src/container.rs index f1884265..895d8d2d 100644 --- a/azalea-world/src/container.rs +++ b/azalea-world/src/container.rs @@ -19,7 +19,7 @@ pub struct InstanceContainer { // cases where we'd want to get every entity in the world (just getting the entities in chunks // should work fine). - // Entities are garbage collected (by manual reference counting in EntityInfos) so we don't + // Entities are garbage collected (by manual reference counting in EntityUuidIndex) so we don't // need to worry about them here. // If it looks like we're relying on the server giving us unique world names, that's because we diff --git a/azalea-world/src/world.rs b/azalea-world/src/world.rs index c88b0929..8f4251bc 100644 --- a/azalea-world/src/world.rs +++ b/azalea-world/src/world.rs @@ -53,7 +53,7 @@ pub struct PartialEntityInfos { // note: using MinecraftEntityId for entity ids is acceptable here since // there's no chance of collisions here /// The entity id of the player that owns this partial world. This will - /// make `RelativeEntityUpdate` pretend the entity doesn't exist so + /// make `RelativeEntityUpdate` pretend this entity doesn't exist so /// it doesn't get modified from outside sources. pub owner_entity: Option, /// A counter for each entity that tracks how many updates we've observed -- cgit v1.2.3