aboutsummaryrefslogtreecommitdiff
path: root/azalea-protocol/src/mc_buf
diff options
context:
space:
mode:
authormat <github@matdoes.dev>2022-01-02 17:40:18 -0600
committermat <github@matdoes.dev>2022-01-02 17:40:18 -0600
commit45871fc01e212a50ac5e6268e4677f97f8fe5bb3 (patch)
tree3a8d4190f15e93758eeb6caa3f9694be71f04cb4 /azalea-protocol/src/mc_buf
parent094c210dada7c0ee83c19965739312d2d00e4099 (diff)
downloadazalea-drasl-45871fc01e212a50ac5e6268e4677f97f8fe5bb3.tar.xz
better parsing for entire login packet
Diffstat (limited to 'azalea-protocol/src/mc_buf')
-rw-r--r--azalea-protocol/src/mc_buf/read.rs84
-rw-r--r--azalea-protocol/src/mc_buf/write.rs68
2 files changed, 146 insertions, 6 deletions
diff --git a/azalea-protocol/src/mc_buf/read.rs b/azalea-protocol/src/mc_buf/read.rs
index 374e5443..5127860e 100644
--- a/azalea-protocol/src/mc_buf/read.rs
+++ b/azalea-protocol/src/mc_buf/read.rs
@@ -1,5 +1,5 @@
use async_trait::async_trait;
-use azalea_core::resource_location::ResourceLocation;
+use azalea_core::{game_type::GameType, resource_location::ResourceLocation};
use tokio::io::{AsyncRead, AsyncReadExt};
use super::MAX_STRING_LENGTH;
@@ -304,3 +304,85 @@ impl McBufVarintReadable for u16 {
buf.read_varint().await.map(|i| i as u16)
}
}
+
+// i64
+#[async_trait]
+impl McBufReadable for i64 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_long().await
+ }
+}
+
+// u64
+#[async_trait]
+impl McBufReadable for u64 {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ i64::read_into(buf).await.map(|i| i as u64)
+ }
+}
+
+// bool
+#[async_trait]
+impl McBufReadable for bool {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_boolean().await
+ }
+}
+
+// GameType
+#[async_trait]
+impl McBufReadable for GameType {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ GameType::from_id(buf.read_byte().await?)
+ }
+}
+
+// Option<GameType>
+#[async_trait]
+impl McBufReadable for Option<GameType> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ GameType::from_optional_id(buf.read_byte().await? as i8)
+ }
+}
+
+// Vec<ResourceLocation>
+#[async_trait]
+impl McBufReadable for Vec<ResourceLocation> {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ let mut vec = Vec::new();
+ let length = buf.read_varint().await?;
+ for _ in 0..length {
+ vec.push(buf.read_resource_location().await?);
+ }
+ Ok(vec)
+ }
+}
+
+// azalea_nbt::Tag
+#[async_trait]
+impl McBufReadable for azalea_nbt::Tag {
+ async fn read_into<R>(buf: &mut R) -> Result<Self, String>
+ where
+ R: AsyncRead + std::marker::Unpin + std::marker::Send,
+ {
+ buf.read_nbt().await
+ }
+}
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs
index f22b218a..14dac9d1 100644
--- a/azalea-protocol/src/mc_buf/write.rs
+++ b/azalea-protocol/src/mc_buf/write.rs
@@ -1,5 +1,5 @@
use async_trait::async_trait;
-use azalea_core::resource_location::ResourceLocation;
+use azalea_core::{game_type::GameType, resource_location::ResourceLocation};
use byteorder::{BigEndian, WriteBytesExt};
use std::io::Write;
@@ -202,27 +202,85 @@ impl McBufWritable for ResourceLocation {
// u32
impl McBufWritable for u32 {
fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_varint(*self as i32)
+ i32::varint_write_into(&(*self as i32), buf)
}
}
// u32 varint
impl McBufVarintWritable for u32 {
fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_varint(*self as i32)
+ i32::varint_write_into(&(*self as i32), buf)
}
}
// u16
impl McBufWritable for u16 {
fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_varint(*self as i32)
+ i32::varint_write_into(&(*self as i32), buf)
}
}
// u16 varint
impl McBufVarintWritable for u16 {
fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
- buf.write_varint(*self as i32)
+ i32::varint_write_into(&(*self as i32), buf)
+ }
+}
+
+// u8
+impl McBufWritable for u8 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(*self)
+ }
+}
+
+// i64
+impl McBufWritable for i64 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ Writable::write_long(buf, *self)
+ }
+}
+
+// u64
+impl McBufWritable for u64 {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ i64::write_into(&(*self as i64), buf)
+ }
+}
+
+// bool
+impl McBufWritable for bool {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_boolean(*self)
+ }
+}
+
+// GameType
+impl McBufWritable for GameType {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ u8::write_into(&self.to_id(), buf)
+ }
+}
+
+// Option<GameType>
+impl McBufWritable for Option<GameType> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_byte(GameType::to_optional_id(&self) as u8)
+ }
+}
+
+// Vec<ResourceLocation>
+impl McBufWritable for Vec<ResourceLocation> {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_list(&self, |buf, resource_location| {
+ buf.write_resource_location(resource_location)
+ })
+ }
+}
+
+// azalea_nbt::Tag
+impl McBufWritable for azalea_nbt::Tag {
+ fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
+ buf.write_nbt(self)
}
}