diff options
Diffstat (limited to 'azalea-protocol/src/mc_buf/write.rs')
| -rw-r--r-- | azalea-protocol/src/mc_buf/write.rs | 68 |
1 files changed, 63 insertions, 5 deletions
diff --git a/azalea-protocol/src/mc_buf/write.rs b/azalea-protocol/src/mc_buf/write.rs index f22b218a..14dac9d1 100644 --- a/azalea-protocol/src/mc_buf/write.rs +++ b/azalea-protocol/src/mc_buf/write.rs @@ -1,5 +1,5 @@ use async_trait::async_trait; -use azalea_core::resource_location::ResourceLocation; +use azalea_core::{game_type::GameType, resource_location::ResourceLocation}; use byteorder::{BigEndian, WriteBytesExt}; use std::io::Write; @@ -202,27 +202,85 @@ impl McBufWritable for ResourceLocation { // u32 impl McBufWritable for u32 { fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { - buf.write_varint(*self as i32) + i32::varint_write_into(&(*self as i32), buf) } } // u32 varint impl McBufVarintWritable for u32 { fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { - buf.write_varint(*self as i32) + i32::varint_write_into(&(*self as i32), buf) } } // u16 impl McBufWritable for u16 { fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { - buf.write_varint(*self as i32) + i32::varint_write_into(&(*self as i32), buf) } } // u16 varint impl McBufVarintWritable for u16 { fn varint_write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { - buf.write_varint(*self as i32) + i32::varint_write_into(&(*self as i32), buf) + } +} + +// u8 +impl McBufWritable for u8 { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + buf.write_byte(*self) + } +} + +// i64 +impl McBufWritable for i64 { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + Writable::write_long(buf, *self) + } +} + +// u64 +impl McBufWritable for u64 { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + i64::write_into(&(*self as i64), buf) + } +} + +// bool +impl McBufWritable for bool { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + buf.write_boolean(*self) + } +} + +// GameType +impl McBufWritable for GameType { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + u8::write_into(&self.to_id(), buf) + } +} + +// Option<GameType> +impl McBufWritable for Option<GameType> { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + buf.write_byte(GameType::to_optional_id(&self) as u8) + } +} + +// Vec<ResourceLocation> +impl McBufWritable for Vec<ResourceLocation> { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + buf.write_list(&self, |buf, resource_location| { + buf.write_resource_location(resource_location) + }) + } +} + +// azalea_nbt::Tag +impl McBufWritable for azalea_nbt::Tag { + fn write_into(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> { + buf.write_nbt(self) } } |
