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path: root/src/util/numeric.h
AgeCommit message (Expand)Author
2015-11-02Rename and move basicmacros.h to util/basic_macros.hest31
2015-10-27Move basic, non-numeric macros from util/numeric.h to basicmacros.hkwolekr
2015-08-23Clean up threadingShadowNinja
2015-08-02src/util/numeric.{cpp,h}: Fix FacePositionCache data raceBřetislav Štec
2015-05-01Fix several MSVC issues numeric.hSmallJoker
2015-04-01Clean scaling pre-filter for formspec/HUD.Aaron Suen
2015-03-31Fix set_bitskwolekr
2015-03-31GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr
2015-03-22Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr
2015-02-23Fix wrapDegrees family of functionsCraig Robbins
2015-02-16Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot
2015-01-18Water fixesgregorycu
2014-11-19Remove unused rangelim function (the macro still exists)Kahrl
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl
2014-10-29Refactor decoration-related codekwolekr
2013-11-04Accept hexadecimal and string values for seedskwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-27Weather supportproller
2013-06-22Decoration: Add Schematic decoration typekwolekr
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-01-21The new mapgen, noise functions, et al.kwolekr
2012-06-17Optimize headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola