Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-09 | Fix typos and en_US/en_GB inconsistency in various files (#12902) | Abdou-31 | |
2021-09-17 | Shave off buffer copies in networking code (#11607) | sfan5 | |
2021-04-05 | Reserve vectors before pushing and other code quality changes (#11161) | sfan5 | |
2017-11-08 | Move files to subdirectories (#6599) | Vitaliy | |
* Move files around | |||
2017-08-19 | Code modernization: subfolders (#6283) | Loïc Blot | |
* Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-06-06 | Use C++11 mutexes only (remove compat code) (#5922) | Loïc Blot | |
* Fix event LINT & remove default constructor/destructors * remove compat code & modernize autolock header | |||
2015-08-23 | Clean up threading | ShadowNinja | |
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test. | |||
2015-07-27 | Add AreaStore data structure | est31 | |
2015-03-17 | MutexedQueue inherits must use std::deque instead of std::list | Loic Blot | |
2015-03-05 | Remove Queue class which uses std::list and use native std::queue | Loic Blot | |
2015-03-04 | Use std::vector instead of std::list in StaticObjectList and ↵ | Loic Blot | |
MutexedMap::getValues() | |||
2015-01-15 | Change UniqueQueue to use a queue and a set. | unknown | |
2014-01-10 | Make MutexQueue use jsemaphore for signaling | sapier | |
2013-12-13 | Implement httpfetch module and initialize it from main() | Kahrl | |
Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.) | |||
2013-12-01 | Cleanup jthread and fix win32 build | sapier | |
2013-09-15 | Always use builtin JThread library | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-04 | Add texture pack selection to main menu | Novatux | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-12-02 | On-demand item meshes and textures | Perttu Ahola | |
2012-06-17 | Initially split utility.h to multiple files in util/ | Perttu Ahola | |