Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-08 | Move files to subdirectories (#6599) | Vitaliy | |
* Move files around | |||
2017-08-20 | Modernize source code: last part (#6285) | Loïc Blot | |
* Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes | |||
2017-08-18 | Optimize headers (part 2) (#6272) | Loïc Blot | |
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h | |||
2017-08-14 | L-system: Fix leaves cutting through stems | Hybrid Dog | |
2017-07-04 | Treegen: Fix s16 overflow warning (#6082) | Vincent Glize | |
2017-06-05 | Remove SharedPtr, it's not used and will be never used, we use C++11 | Loic Blot | |
2017-04-19 | Fix various variables passed by copy instead of const ref (#5610) | Loïc Blot | |
Pointed by cppcheck | |||
2017-03-11 | Light calculation: New bulk node lighting code | Dániel Juhász | |
This commit introduces a new bulk node lighting algorithm to minimize lighting bugs during l-system tree generation, schematic placement and non-mapgen-object lua voxelmanip light calculation. If the block above the changed area is not loaded, it gets loaded to avoid lighting bugs. Light is updated as soon as write_to_map is called on a voxel manipulator, therefore update_map does nothing. | |||
2017-01-20 | Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) | red-001 | |
2017-01-19 | Fix MSVC build Build broken by 98e36d7 | SmallJoker | |
2017-01-08 | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | |
* also cleanup some unneeded inclusions | |||
2016-07-12 | Treegen: Improve use of signed vs. unsigned integers | paramat | |
To fix GCC 6.1.1 compilation warning: 'assuming signed overflow does not occur when assuming that (X - c) > X is always false' | |||
2016-06-04 | Change internal type for seeds to s32 | kwolekr | |
This fixes value truncation (and therefore incompatibility) on platforms with an LP32 data model, such as VAX or MS-DOS. | |||
2015-08-10 | Treegen: Rename pine tree mapgen alias | paramat | |
2015-07-13 | Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames | paramat | |
2015-06-12 | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | |
Treegen: Remove alias checks from jungletree generation for speed | |||
2015-04-01 | Treegen: Add pine tree. Force place trunks | paramat | |
Speed-optimise leaves blits Use MMVManip for make_jungletree Use correct code style | |||
2015-01-05 | Shorten ManualMapVoxelManipulator to MMVManip | kwolekr | |
2014-08-23 | Fix seg fault if popping from empty stack (L-system trees) | Craig Robbins | |
See: https://github.com/minetest/minetest/issues/1525 Background Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack. ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error Commit Description This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace. L-Systems fix randomness Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree Resolves: https://github.com/minetest/minetest/issues/1469 Fix l-system crash when treedef random_level not set by Lua | |||
2014-06-17 | L-systems treegen code tweaks. | RealBadAngel | |
2013-11-02 | Move the sapling growing and grass adding/removing ABMs to Lua | Novatux | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-03-16 | Make saplings only grow on dirt or grass, make jungle tree trunks only ↵ | kwolekr | |
replace air | |||
2013-03-16 | Re-add jungles, apple trees | kwolekr | |
2013-03-11 | Clean up Mapgen | kwolekr | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2013-02-24 | Add seed parameter for default and L-system trees | RealBadAngel | |
2013-01-23 | Treegen update. Some new symbols. Speed up code a bit. | RealBadAngel | |
2013-01-07 | L-Systems treegen update. | RealBadAngel | |
2012-12-30 | Fixed compile issues on windows | dannydark | |
With latest upstream L-Systems treegen. | |||
2012-12-30 | L-System treegen | RealBadAngel | |