Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
light, removed footprints
|
|
|
|
|
|
|
|
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
|
|
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
|
modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
|
|
and fix plain "^[forcesingle" handling
|
|
|
|
|
|
unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
|
|
|
|
|
|
texture, not read a new base
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
still works
|
|
|
|
don't have an alpha channel
|
|
on OS)
|
|
--info-on-stderr to enable crap.
|
|
|
|
|
|
|
|
inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
|
|
instead.
|
|
|
|
|
|
(import from temporary git repo)
|
|
texture_path setting.
|
|
|
|
|
|
|
|
|
|
|
|
and atlas is not further made after it is full.
|
|
|
|
|
|
|
|
|
|
|