Age | Commit message (Expand) | Author |
---|---|---|
2012-03-10 | Entity damage system WIP; Remove C++ mobs | Perttu Ahola |
2012-03-10 | itemgroup.h and ItemGroupList typedef | Perttu Ahola |
2012-03-10 | Tune group digging time stuff a bit | Perttu Ahola |
2012-03-10 | Digging time groups WIP | Perttu Ahola |
2012-02-05 | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl |
2012-01-14 | Fix inventory glitch when connecting as new user | Kahrl |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl |
2011-12-04 | Properly use time_from_last_punch for limiting PvP punch damage | Perttu Ahola |
2011-12-02 | Add enable_pvp setting | Perttu Ahola |
2011-12-02 | Make unlimited player transfer distance configurable | Perttu Ahola |
2011-12-02 | Fix player double damage | Perttu Ahola |
2011-12-02 | Make hitting players make a visual damage flash to the player texture and the... | Perttu Ahola |
2011-12-02 | Move ServerRemotePlayer to a separate file | Perttu Ahola |