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serverremoteplayer.cpp
Age
Commit message (
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Author
2012-03-29
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-10
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
Digging time groups WIP
Perttu Ahola
2012-02-05
Players stay in environment even when dead, damage flash and fall damage fixes
Kahrl
2012-01-14
Fix inventory glitch when connecting as new user
Kahrl
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2011-12-04
Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-02
Add enable_pvp setting
Perttu Ahola
2011-12-02
Make unlimited player transfer distance configurable
Perttu Ahola
2011-12-02
Fix player double damage
Perttu Ahola
2011-12-02
Make hitting players make a visual damage flash to the player texture and the...
Perttu Ahola
2011-12-02
Move ServerRemotePlayer to a separate file
Perttu Ahola