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path: root/src/serverenvironment.cpp
AgeCommit message (Expand)Author
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-08-05Replace auth.txt with SQLite auth database (#7279)Ben Deutsch
2018-07-22Add a MSVC / Windows compatible snprintf function (#7353)nOOb3167
2018-07-21Optimize ABM checks.Lars Hofhansl
2018-07-08Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl
2018-04-06Add player:get_meta(), deprecate player attributes (#7202)rubenwardy
2018-04-04Huge LBM lookup performance improvement on mapblock loading (#7195)Loïc Blot
2018-04-03Optimize entity-entity collision (#6587)Vitaliy
2018-03-16ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for...Loic Blot
2018-03-09VoxelArea: add_{x,y,z,p} must be staticLoic Blot
2018-03-09ServerEnvironment & StaticObject cleanupsLoic Blot
2018-02-26SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2018-01-30Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot
2018-01-12Revert "Add an active object step time budget #6721"Lars Hofhansl
2017-12-26Line_of_sight: Improve using VoxelLineIteratorDániel Juhász
2017-12-06Add an active object step time budget #6721Lars Hofhansl
2017-12-03Optionally extend the active object in a players camera direction.Lars Hofhansl
2017-11-24Clearobjects: Send progress messages to terminal using actionstreamparamat
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-30Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2017-09-12Make INodeDefManager::getIds return a vector, not a setKahrl
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-19Code modernization: subfolders (#6283)Loïc Blot
2017-08-19Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-11ServerEnvironment::step: modernize loopsLoic Blot
2017-08-05Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm
2017-07-24LBM: use range based for and fixed a loop variable overloading in applyLBMsLoic Blot
2017-07-18LBM content mapping map doesn't need to be ordered, use std::unordered_mapLoic Blot
2017-07-07Expose getPointedThing to LuaDániel Juhász
2017-06-18Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot
2017-06-11Use thread_local instead from some static settings (#5955)Loïc Blot
2017-06-11(Re)spawn players within 'mapgen_limit'paramat
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-05-25Enhance ABM performance a little bit by removing two std::set copy (#5815)Loïc Blot
2017-05-19Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-23Player data to Database (#5475)Loïc Blot
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-13[CSM] Client side moddingLoic Blot
2017-02-16Objectpos over limit: Avoid crash caused by sector over limitparamat
2017-02-15Fix >5 year old PlayerSAO deletion bugsfan5
2017-02-04Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)sfan5
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-21Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082)Loïc Blot
2017-01-21Do not force deletion of players when mapblock is full (#5081)Loïc Blot
2017-01-13Optimize SAO getStaticData by using std::string pointer instead of return copyLoic Blot