aboutsummaryrefslogtreecommitdiff
path: root/src/serverenvironment.cpp
AgeCommit message (Expand)Author
2022-12-24Add callback on_mapblocks_changedJude Melton-Houghton
2022-12-04Expose dtime_s to LBM handlersfan5
2022-11-27Abort active ABM iteration when content changes (#12998)Jude Melton-Houghton
2022-11-10Reduce active mgmt interval for a bit when a player joins. (#12925)lhofhansl
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-11-03Reduce exposure of various internals (#12885)Loïc Blot
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-10-27Safety check the map's blocksize (#12895)lhofhansl
2022-10-09Remove unused MapBlock functionalityJude Melton-Houghton
2022-09-27Add unittests for item movement code (#11885)savilli
2022-06-05Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan5
2022-06-05Improve LBMManager::applyLBMs() codesfan5
2022-05-29Minor code improvements around active block keepingsfan5
2022-05-29Immediately activate blocks when a player joinssfan5
2022-05-09Add more Prometheus metrics (#12274)sfan5
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-08Spacing fixesShadowNinja
2021-06-20Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence
2021-05-30Add core.compare_block_status function (#11247)SmallJoker
2021-01-29Settings: Proper priority hierarchySmallJoker
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2020-10-19Implement unloading of static_save=false objects according to existing docs (...sfan5
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog
2020-08-18Allow the ABM time budget to be configurable.Lars
2020-07-07Revert "Verify database connection on interval (#9665)"rubenwardy
2020-06-12Add LevelDB player database (#9982)luk3yx
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-18Add missing sao->isGone() checkssfan5
2020-05-07Fix Server triggering wrong errors if environment init failssfan5
2020-04-27Add PostgreSQL authentication backend (#9756)Loïc Blot
2020-04-23Add LevelDB auth database. (#9476)luk3yx
2020-04-16Optimize get_objects_inside_radius calls (#9671)Loïc Blot
2020-04-15Verify database connection on interval (#9665)Loïc Blot
2020-04-11Drop content_sao.{cpp,h}Loic Blot
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan5
2020-04-10Drop genericobject.{cpp,h} (#9629)Loïc Blot
2019-09-09Send cumulated inventory changes only each step (#8856)SmallJoker
2019-08-13Better F6 profiler (#8750)SmallJoker
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2019-07-07Improve ABM time budget handling. #8645Lars Hofhansl
2019-02-03Force player save before kicking on player shutdown (#8157)Loïc Blot
2019-01-16Fix some misspellings (#8104)Paul Ouellette
2019-01-04Make sqlite3 default auth & player backends for new worlds (#8043)Loïc Blot
2019-01-04Player file directory must be only created when using file backend.Loïc Blot
2018-12-13Add an activeobject manager to hold active objects (#7939)Loïc Blot
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-08-05Replace auth.txt with SQLite auth database (#7279)Ben Deutsch
2018-07-22Add a MSVC / Windows compatible snprintf function (#7353)nOOb3167