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serverenvironment.cpp
Age
Commit message (
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Author
2022-12-24
Add callback on_mapblocks_changed
Jude Melton-Houghton
2022-12-04
Expose dtime_s to LBM handler
sfan5
2022-11-27
Abort active ABM iteration when content changes (#12998)
Jude Melton-Houghton
2022-11-10
Reduce active mgmt interval for a bit when a player joins. (#12925)
lhofhansl
2022-11-09
Fix typos and en_US/en_GB inconsistency in various files (#12902)
Abdou-31
2022-11-03
Reduce exposure of various internals (#12885)
Loïc Blot
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-10-27
Safety check the map's blocksize (#12895)
lhofhansl
2022-10-09
Remove unused MapBlock functionality
Jude Melton-Houghton
2022-09-27
Add unittests for item movement code (#11885)
savilli
2022-06-05
Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072
sfan5
2022-06-05
Improve LBMManager::applyLBMs() code
sfan5
2022-05-29
Minor code improvements around active block keeping
sfan5
2022-05-29
Immediately activate blocks when a player joins
sfan5
2022-05-09
Add more Prometheus metrics (#12274)
sfan5
2022-05-02
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-04-28
Clean up some auth packet handling related code
sfan5
2022-04-08
Spacing fixes
ShadowNinja
2021-06-20
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-05-30
Add core.compare_block_status function (#11247)
SmallJoker
2021-01-29
Settings: Proper priority hierarchy
SmallJoker
2021-01-02
Add on_deactivate callback for luaentities (#10723)
hecks
2020-10-19
Implement unloading of static_save=false objects according to existing docs (...
sfan5
2020-10-06
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-08-18
Allow the ABM time budget to be configurable.
Lars
2020-07-07
Revert "Verify database connection on interval (#9665)"
rubenwardy
2020-06-12
Add LevelDB player database (#9982)
luk3yx
2020-05-27
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-18
Add missing sao->isGone() checks
sfan5
2020-05-07
Fix Server triggering wrong errors if environment init fails
sfan5
2020-04-27
Add PostgreSQL authentication backend (#9756)
Loïc Blot
2020-04-23
Add LevelDB auth database. (#9476)
luk3yx
2020-04-16
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-15
Verify database connection on interval (#9665)
Loïc Blot
2020-04-11
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2020-04-10
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2019-09-09
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-08-13
Better F6 profiler (#8750)
SmallJoker
2019-08-10
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-07-07
Improve ABM time budget handling. #8645
Lars Hofhansl
2019-02-03
Force player save before kicking on player shutdown (#8157)
Loïc Blot
2019-01-16
Fix some misspellings (#8104)
Paul Ouellette
2019-01-04
Make sqlite3 default auth & player backends for new worlds (#8043)
Loïc Blot
2019-01-04
Player file directory must be only created when using file backend.
Loïc Blot
2018-12-13
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-11-28
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-08-05
Replace auth.txt with SQLite auth database (#7279)
Ben Deutsch
2018-07-22
Add a MSVC / Windows compatible snprintf function (#7353)
nOOb3167
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