Age | Commit message (Expand) | Author |
2019-09-09 | Send cumulated inventory changes only each step (#8856) | SmallJoker |
2019-08-13 | Better F6 profiler (#8750) | SmallJoker |
2019-08-10 | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran |
2019-07-07 | Improve ABM time budget handling. #8645 | Lars Hofhansl |
2019-02-03 | Force player save before kicking on player shutdown (#8157) | Loïc Blot |
2019-01-16 | Fix some misspellings (#8104) | Paul Ouellette |
2019-01-04 | Make sqlite3 default auth & player backends for new worlds (#8043) | Loïc Blot |
2019-01-04 | Player file directory must be only created when using file backend. | Loïc Blot |
2018-12-13 | Add an activeobject manager to hold active objects (#7939) | Loïc Blot |
2018-11-28 | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter |
2018-08-05 | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch |
2018-07-22 | Add a MSVC / Windows compatible snprintf function (#7353) | nOOb3167 |
2018-07-21 | Optimize ABM checks. | Lars Hofhansl |
2018-07-08 | Revert 6587 - Optimize entity-entity collision (#7539) | lhofhansl |
2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy |
2018-04-04 | Huge LBM lookup performance improvement on mapblock loading (#7195) | Loïc Blot |
2018-04-03 | Optimize entity-entity collision (#6587) | Vitaliy |
2018-03-16 | ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for... | Loic Blot |
2018-03-09 | VoxelArea: add_{x,y,z,p} must be static | Loic Blot |
2018-03-09 | ServerEnvironment & StaticObject cleanups | Loic Blot |
2018-02-26 | SAO limits: Allow SAOs to exist outside the set 'mapgen limit' | paramat |
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász |
2018-01-30 | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot |
2018-01-12 | Revert "Add an active object step time budget #6721" | Lars Hofhansl |
2017-12-26 | Line_of_sight: Improve using VoxelLineIterator | Dániel Juhász |
2017-12-06 | Add an active object step time budget #6721 | Lars Hofhansl |
2017-12-03 | Optionally extend the active object in a players camera direction. | Lars Hofhansl |
2017-11-24 | Clearobjects: Send progress messages to terminal using actionstream | paramat |
2017-11-08 | Move files to subdirectories (#6599) | Vitaliy |
2017-09-30 | Make Player::peer_id server-side only and add getters and setters (#6478) | Loïc Blot |
2017-09-27 | Add session_t typedef + remove unused functions (#6470) | Loïc Blot |
2017-09-15 | ServerEnv: Clean up object lifecycle handling (#6414) | sfan5 |
2017-09-12 | Make INodeDefManager::getIds return a vector, not a set | Kahrl |
2017-08-30 | Remove DSTACK support (#6346) | Loïc Blot |
2017-08-19 | Code modernization: subfolders (#6283) | Loïc Blot |
2017-08-19 | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot |
2017-08-18 | Optimize headers (part 2) (#6272) | Loïc Blot |
2017-08-11 | ServerEnvironment::step: modernize loops | Loic Blot |
2017-08-05 | Start off newly generated worlds early at sunrise, 5:15am (#6211) | JRottm |
2017-07-24 | LBM: use range based for and fixed a loop variable overloading in applyLBMs | Loic Blot |
2017-07-18 | LBM content mapping map doesn't need to be ordered, use std::unordered_map | Loic Blot |
2017-07-07 | Expose getPointedThing to Lua | Dániel Juhász |
2017-06-18 | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot |
2017-06-11 | Use thread_local instead from some static settings (#5955) | Loïc Blot |
2017-06-11 | (Re)spawn players within 'mapgen_limit' | paramat |
2017-06-04 | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot |
2017-05-25 | Enhance ABM performance a little bit by removing two std::set copy (#5815) | Loïc Blot |
2017-05-19 | Mainmenu: Fix issues while trying to enable all mods (#5770) | SmallJoker |
2017-04-25 | Rename Scripting API files for consistency | ShadowNinja |
2017-04-23 | Player data to Database (#5475) | Loïc Blot |