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path: root/src/server.cpp
AgeCommit message (Expand)Author
2012-03-29on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola
2012-03-28Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Correctly lock mutexes when the server sends MapEditEvents (could cause memor...Perttu Ahola
2012-03-27Tune generation responsiveness and cheat inhibition on serverPerttu Ahola
2012-03-27Tune block fetching to clients on serverPerttu Ahola
2012-03-25Almost support loading sounds from serverPerttu Ahola
2012-03-25Add more media directories; mod/{textures,sounds,media}Perttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-03-22Log at info level when a banned client connectsPerttu Ahola
2012-03-20Fix mod pathsPerttu Ahola
2012-03-19Move share/builtin.lua to share/builtin/builtin.luaPerttu Ahola
2012-03-19Rework directory structurePerttu Ahola
2012-03-19Add the mod search path user/mods/gameidPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-15Fix and improve Server's privilege get/settersPerttu Ahola
2012-03-15Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola
2012-03-13World creation button and dialog and functionalityPerttu Ahola
2012-03-11Proper handling of failing to bind server socketPerttu Ahola
2012-03-11Mention world location at server startup at action levelPerttu Ahola
2012-03-11world.mt creationPerttu Ahola
2012-03-11command-line/world game selectionPerttu Ahola
2012-03-11Prettify --help outputPerttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2012-03-10Tidy up server log output a bitPerttu Ahola
2012-03-10Add and tidy up some Server log output for declined connectionsPerttu Ahola
2012-03-10Fix addon and configuration file pathsPerttu Ahola
2012-03-10Initial directory structure reworkPerttu Ahola
2012-03-10Entity damage system WIP; Remove C++ mobsPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-03-07Move profiler measurements into inside of mutex locking for more useful resultsPerttu Ahola
2012-03-07Add dedicated_server_step settingPerttu Ahola
2012-02-05Players stay in environment even when dead, damage flash and fall damage fixesKahrl
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola
2012-01-04Add missing checks to texture cachingPerttu Ahola
2012-01-02Use free rather than delete for malloc'd memoryPerttu Ahola
2012-01-02Fix server sending stuff before textures have been sentPerttu Ahola
2012-01-02Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola