index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server.cpp
Age
Commit message (
Expand
)
Author
2011-04-29
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-26
tested out and commented out some new stuff for the terrain generator, to be ...
Perttu Ahola
2011-04-26
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-25
Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
fix to the previous commit
Perttu Ahola
2011-04-25
server to print version in chat
Perttu Ahola
2011-04-22
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-19
item drop multiplication fix
Perttu Ahola
2011-04-12
fixing
Perttu Ahola
2011-04-11
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
Fixed error reported by cppcheck:
Perttu Ahola
2011-04-10
better support for old maps
Perttu Ahola
2011-04-10
Map generation is now properly threaded and doesn't block block placement and...
Perttu Ahola
2011-04-10
a commit before starting to reorganize the map loading/generation logic
Perttu Ahola
2011-04-10
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-06
stone shovel now needs cobble, not stone.
Perttu Ahola
2011-04-06
Server: Only send node removal/addition to client if client's player is near ...
Perttu Ahola
2011-04-05
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
initial workings of the furnace
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
Fixed chest contents not immediately updating to all players
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-04-04
initial chest metadata
Perttu Ahola
2011-04-04
fully implemented the sign with the new framework
Perttu Ahola
2011-04-03
commit before some more radical changes
Perttu Ahola
2011-04-03
Removed lua stuff
Perttu Ahola
2011-04-03
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-02
tuned water texture and removed two debug prints from server
Perttu Ahola
2011-04-02
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-03-02
mapgen work-in-progress
Perttu Ahola
2011-03-01
mapgen tweaking
Perttu Ahola
2011-02-28
fixed server sending wrong position of node removal
Perttu Ahola
2011-02-28
added trees (very glitchy) and changed grass texture
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-23
updated scripting api a bit
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-18
random code cleaning, shouldn't affect anything
Perttu Ahola
2011-02-15
Ctrl+C handling on POSIX, some commands for server and other tweaking
Perttu Ahola
2011-02-15
server now won't crash when it is tries to generate blocks that are not insid...
Perttu Ahola
2011-02-14
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
players to not be saved when map saving is disabled (due to some error)
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
[next]