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AgeCommit message (Expand)Author
2011-04-29Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola
2011-04-26tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-25Added /#time <int> command to server for changing the time of dayPerttu Ahola
2011-04-25fix to the previous commitPerttu Ahola
2011-04-25server to print version in chatPerttu Ahola
2011-04-22Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-19item drop multiplication fixPerttu Ahola
2011-04-12fixingPerttu Ahola
2011-04-11Fixed some problems with crafting and inventoryPerttu Ahola
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-11Fixed error reported by cppcheck:Perttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10Map generation is now properly threaded and doesn't block block placement and...Perttu Ahola
2011-04-10a commit before starting to reorganize the map loading/generation logicPerttu Ahola
2011-04-10implemented rats in new system to verify that it worksPerttu Ahola
2011-04-10items now fall by gravity... also some other random updatingPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-08Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola
2011-04-06stone shovel now needs cobble, not stone.Perttu Ahola
2011-04-06Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola
2011-04-05Furnace is now usable. Added more tools.Perttu Ahola
2011-04-05initial workings of the furnacePerttu Ahola
2011-04-05changed node metadata format to better accomodate future needs and problemsPerttu Ahola
2011-04-04Fixed chest contents not immediately updating to all playersPerttu Ahola
2011-04-04Chests work now!Perttu Ahola
2011-04-04initial chest metadataPerttu Ahola
2011-04-04fully implemented the sign with the new frameworkPerttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-04-03Removed lua stuffPerttu Ahola
2011-04-03Revert mapgen to best working version (2)Perttu Ahola
2011-04-02tuned water texture and removed two debug prints from serverPerttu Ahola
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-03-01mapgen tweakingPerttu Ahola
2011-02-28fixed server sending wrong position of node removalPerttu Ahola
2011-02-28added trees (very glitchy) and changed grass texturePerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-23updated scripting api a bitPerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-18random code cleaning, shouldn't affect anythingPerttu Ahola
2011-02-15Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola
2011-02-15server now won't crash when it is tries to generate blocks that are not insid...Perttu Ahola
2011-02-14New way of determining the outcome of diggingPerttu Ahola
2011-02-14players to not be saved when map saving is disabled (due to some error)Perttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-02-08bug-fixin'Perttu Ahola