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server.cpp
Age
Commit message (
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Author
2020-04-25
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-17
Android: fix handling non-latin characters on older Android devices (#9309)
Maksim
2020-04-14
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
Move serveractiveobject & unitsao
Loic Blot
2020-04-10
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2020-04-08
Overall improvements to log messages (#9598)
sfan5
2020-03-08
Fix 2 log messages when player joined to game (#9477)
Maksim
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-02-11
Script API: Check that SAOs are still usable before attempting to use them
sfan5
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2019-12-20
Fix the player information version_string return value (#8616)
Lejo
2019-12-06
Add z-index management to HUD
Pierre-Yves Rollo
2019-11-19
Rework packet receiving in ServerThread
sfan5
2019-10-02
Attachments: Fix attachments to temporary removed objects (#8989)
SmallJoker
2019-09-24
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-19
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-17
Inventory: Undo prediction on drop
SmallJoker
2019-09-14
Send ActiveObjects once right after Init2
ANAND
2019-09-14
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-09
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-08-24
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-20
remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-13
Fix unnecessary exception use in 3 more methods (#8791)
Jozef Behran
2019-08-13
Better F6 profiler (#8750)
SmallJoker
2019-08-10
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
Implement adding velocity to player from Lua
sfan5
2019-08-08
Allow customizing chat message format (#8529)
ANAND
2019-08-07
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Paramat
2019-08-01
Group "immortal" also protects players from damage
Wuzzy
2019-06-09
Damage: Play no damage sound when immortal (#8350)
SmallJoker
2019-05-18
Optimize string (mis)handling (#8128)
Jozef Behran
2019-04-28
Force send a mapblock to a player (#8140)
sofar
2019-03-31
Create ServerThread earlier in the startup process
Loïc Blot
2019-03-26
Prevent multi-line chat messages server-side (#8420)
rubenwardy
2019-03-10
Fix serialization of std::time_t by casting to u64 first (#8353)
rubenwardy
2019-03-07
Fix detach inventory serialisation (#8331)
rubenwardy
2019-02-10
Consistent HP and damage types (#8167)
SmallJoker
2019-02-03
Force player save before kicking on player shutdown (#8157)
Loïc Blot
2019-01-21
Fix randomly rejected form field submits (#8091)
Jozef Behran
2018-12-04
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
Fix uninitialized variable peer_id
Loïc Blot
2018-11-28
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-11-12
Fix get_server_status() segfault due to uninitialized m_env
rubenwardy
2018-10-10
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-09-08
Particles: Make collision with objects optional (#7682)
Paramat
2018-08-16
Check node updates whether the blocks are known (#7568)
SmallJoker
2018-07-28
Log server shutdown using actionstream (#7589)
ClobberXD
2018-07-01
Make the server status message customizable (#7357)
SmallJoker
2018-06-26
Rename CSM flavours to restrictions
SmallJoker
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