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AgeCommit message (Expand)Author
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
2020-04-17Android: fix handling non-latin characters on older Android devices (#9309)Maksim
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-10Drop genericobject.{cpp,h} (#9629)Loïc Blot
2020-04-08Overall improvements to log messages (#9598)sfan5
2020-03-08Fix 2 log messages when player joined to game (#9477)Maksim
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-02-11Script API: Check that SAOs are still usable before attempting to use themsfan5
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5
2019-12-20Fix the player information version_string return value (#8616)Lejo
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-11-19Rework packet receiving in ServerThreadsfan5
2019-10-02Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker
2019-09-24Fix some reference counters (memleak) (#8981)SmallJoker
2019-09-19Add support for per-player FOV overrides and multipliersAnand S
2019-09-17Inventory: Undo prediction on dropSmallJoker
2019-09-14Send ActiveObjects once right after Init2ANAND
2019-09-14Formspecs: Introduce formspec_version to modsSmallJoker
2019-09-09Send cumulated inventory changes only each step (#8856)SmallJoker
2019-08-24Inventory: Send dirty lists where appropriate (#8742)SmallJoker
2019-08-20remove_detached_inventory: Fix segfault during mod loadSmallJoker
2019-08-13Fix unnecessary exception use in 3 more methods (#8791)Jozef Behran
2019-08-13Better F6 profiler (#8750)SmallJoker
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2019-08-10Implement adding velocity to player from Luasfan5
2019-08-08Allow customizing chat message format (#8529)ANAND
2019-08-07Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)Paramat
2019-08-01Group "immortal" also protects players from damageWuzzy
2019-06-09Damage: Play no damage sound when immortal (#8350)SmallJoker
2019-05-18Optimize string (mis)handling (#8128)Jozef Behran
2019-04-28Force send a mapblock to a player (#8140)sofar
2019-03-31Create ServerThread earlier in the startup processLoïc Blot
2019-03-26Prevent multi-line chat messages server-side (#8420)rubenwardy
2019-03-10Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy
2019-03-07Fix detach inventory serialisation (#8331)rubenwardy
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-02-03Force player save before kicking on player shutdown (#8157)Loïc Blot
2019-01-21Fix randomly rejected form field submits (#8091)Jozef Behran
2018-12-04Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker
2018-12-04Fix uninitialized variable peer_idLoïc Blot
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-11-12Fix get_server_status() segfault due to uninitialized m_envrubenwardy
2018-10-10 Add core.remove_detached_inventory (#7684)SmallJoker
2018-09-08Particles: Make collision with objects optional (#7682)Paramat
2018-08-16Check node updates whether the blocks are known (#7568)SmallJoker
2018-07-28Log server shutdown using actionstream (#7589)ClobberXD
2018-07-01Make the server status message customizable (#7357)SmallJoker
2018-06-26Rename CSM flavours to restrictionsSmallJoker