aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_object.cpp
AgeCommit message (Expand)Author
2019-04-28Force send a mapblock to a player (#8140)sofar
2019-04-11Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette
2019-04-07Add deprecation warnings for ObjectRef:get/set_attribute (#8443)ANAND
2019-03-12HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-06Fix various bugs (Anticheat, Lua helpers) (#8013)SmallJoker
2018-11-28Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter
2018-07-08Lua templating reading (part 4): s16, v2s16, v2f (#7512)Loïc Blot
2018-07-01Log deprecated Lua function calls (#7491)SmallJoker
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot
2018-06-04Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot
2018-05-31Fix isNan on setYaw Lua call (#7380)Loïc Blot
2018-04-30Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker
2018-04-06Add player:get_meta(), deprecate player attributes (#7202)rubenwardy
2018-04-02Fix many issues reported by clang-tidy (#7189)Loïc Blot
2018-03-31ObjectRef: Add add_velocity() (#3208)you
2018-03-28Add reasons to on_dieplayer and on_hpchangeAndrew Ward
2018-03-28Add formspec theming using prepended stringsAndrew Ward
2018-03-08Cleanup & bugfixLoic Blot
2018-03-08Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot
2018-03-08Cleanup: drop Server::hudGetHotbarImage()Loic Blot
2018-03-08Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001
2017-09-30Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2017-09-01Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
2017-08-20Minimap: Add new HUD flag for minimap radar modeparamat
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-19Code modernization: subfolders (#6283)Loïc Blot
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-07-24Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-05-23Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...Loic Blot
2017-05-07Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot
2017-05-02Set sky API: Add bool for clouds in front of custom skyboxparamat
2017-04-30Add clouds APIBen Deutsch
2017-04-29Fix visual slide issue with set_detach, fixes #5620shivajiva101
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-04-17Sneak: Add option for old move codeparamat
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-08Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-01-27Implement player attribute backend (#4155)Loïc Blot
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot
2017-01-21Add Entity get_texture_mod() to Lua APIsapier
2017-01-21Detach the player from entities on death. (#5077)red-001
2017-01-17Fix typo in alias for deprecated settexturemodsapier
2017-01-16Rename ObjectRef methods to be consistent and predictablerubenwardy