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path: root/src/script/lua_api/l_object.cpp
AgeCommit message (Expand)Author
2023-02-26Sky: transmit body_orbit_tilt to client. (#13193)sofar
2023-01-06Add dynamic exposure correction (#12959)x2048
2022-12-26Lua API: Document shader dependencies of set_lighting() (#13079)SmallJoker
2022-12-25Allow saturation to be controlled by the server. (#13075)lhofhansl
2022-11-15set_nametag_attributes: don't reset nametags if text param is not touchedRiceball LEE
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-10-04Consolidate API object code (#12728)Jude Melton-Houghton
2022-08-12Physics overrides: Move values to a common struct (#12591)SmallJoker
2022-08-10Fix crash when stars are resetZughy
2022-07-02Allow to set maximum star opacity at daytime (#11663)Wuzzy
2022-05-29Add API function to invoke player respawnsfan5
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-03-05Allow get_sky to return a table (#11963)Zughy
2022-01-27Define control(bits) as "unset" for entities (#11995)Lars Müller
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-08-19Validate staticdata and object property length limits (#11511)sfan5
2021-05-30script: Replace calls to depreated luaL_openlibsfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-21ObjectRef: fix some v3f checks (#10602)Zughy
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2020-12-23Fix unsafe cast in l_objectrubenwardy
2020-11-10ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-22Clean up l_object.cpp (#10512)Zughy
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-08-27Lua API: Register missing get_texture_mod function (#10338)karamel59
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-04-27Forbid object:attach(obj, ...) (#9762)Loïc Blot
2020-04-18script: Move SAO usability check so that it covers all functions (#9698)sfan5
2020-04-14scriptapi: Some small optimizations to value pushing (#9669)sfan5
2020-04-11Drop content_sao.{cpp,h}Loic Blot
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-11scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan5