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2017-04-25Fix various points reported by cppcheck (#5656)Loïc Blot
2017-04-23Pass clang-format on various cpp/header files (#5559)Loïc Blot
2017-04-22Add on_flood() callback.Auke Kok
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-04-17Plug two minor Leaks (#5603)Auke Kok
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-08code style fix on src/script/cpp_api/s_client.hLoic Blot
2017-04-08[CSM] Add event on_connect player API lua (#5540)Vincent Glize
2017-04-07Pass clang-format on 14 trivial header files fixesLoic Blot
2017-03-30Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat
2017-03-19Block access to the `io` libraryred-001
2017-03-17[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot
2017-03-13Add `get_wielded_item`red-001
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] Improve security for client-sided mods (#5100)red-001
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Client side moddingLoic Blot
2017-02-01Tell on_punch to expect a return valueDuane Robertson
2017-01-28Make entity on_punch have same signature and behaviour as player on_punchsapier
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-21Remove os.exit from the Lua secure sandbox (#5090)Loïc Blot
2017-01-15Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier
2016-12-24Make minetest abort on lua panicRogier
2016-12-20Security: Fix resolving of some relative pathsShadowNinja
2016-12-20Mod security: Allow read-only access to all mod pathsShadowNinja
2016-11-24Fix secure io.linesShadowNinja
2016-11-24Fix secure io.open without modeShadowNinja
2016-11-05Fix memory leak in ::safeLoadFile (#4730)Zeno-
2016-10-16Emergeblocks: Fix occasional crashRogier
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-08-26Make plantlike drawtype more funAuke Kok
2016-08-10couple of memory leaks fixes.David Carlier
2016-06-11Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez
2016-05-30Remove unused code in s_security.cpp (#4172)Zeno-
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2016-03-07s_env.{cpp, h} cleanupsest31
2016-03-07Add minetest.register_lbm() to run code on block load onlyest31
2016-03-07Use LuaErrors in security check macrosShadowNinja
2016-03-03Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja
2016-01-23Fix C++11 compilabilityest31
2015-12-02Add on_secondary_use when right clicking an item in the airAlex Ford
2015-11-02Add callback parameter for core.emerge_area()kwolekr
2015-11-01Fix Lua scripting synchronizationkwolekr
2015-10-31Fix server crashing on Lua errorsShadowNinja
2015-10-26Remove some abort() callsest31
2015-10-18ABMs: Make catch-up behaviour optionalparamat