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path: root/src/script/cpp_api
AgeCommit message (Expand)Author
2016-11-24Fix secure io.linesShadowNinja
2016-11-24Fix secure io.open without modeShadowNinja
2016-11-05Fix memory leak in ::safeLoadFile (#4730)Zeno-
2016-10-16Emergeblocks: Fix occasional crashRogier
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-08-26Make plantlike drawtype more funAuke Kok
2016-08-10couple of memory leaks fixes.David Carlier
2016-06-11Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez
2016-05-30Remove unused code in s_security.cpp (#4172)Zeno-
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2016-03-07s_env.{cpp, h} cleanupsest31
2016-03-07Add minetest.register_lbm() to run code on block load onlyest31
2016-03-07Use LuaErrors in security check macrosShadowNinja
2016-03-03Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja
2016-01-23Fix C++11 compilabilityest31
2015-12-02Add on_secondary_use when right clicking an item in the airAlex Ford
2015-11-02Add callback parameter for core.emerge_area()kwolekr
2015-11-01Fix Lua scripting synchronizationkwolekr
2015-10-31Fix server crashing on Lua errorsShadowNinja
2015-10-26Remove some abort() callsest31
2015-10-18ABMs: Make catch-up behaviour optionalparamat
2015-10-04Add new ContentParamType2 "CPT2_DEGROTATE"est31
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-27Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl
2015-08-23Clean up threadingShadowNinja
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-10Display Lua memory usage at the time of Out-of-Memory errorkwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-07-23Optional reconnect functionalityest31
2015-07-02Fix code style from recent commits and add misc. optimizationskwolekr
2015-06-29Add Lua errors to error dialogrubenwardy
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-06-12dofile error reporting for syntax errorsest31
2015-06-02Fix uninitialized variable errorest31
2015-05-22Fix Windows build, clean up included headersSmallJoker
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2015-05-16Add mod securityShadowNinja
2015-05-15Add minetest.register_on_punchplayerBrandon
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-01-13Performance fixes.onkrot
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-14Expose mapgen chunksize in on_mapgen_init callbackskwolekr
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Add firelike drawtypeTriBlade9
2014-08-21Don't call a player event without having player to do a event forsapier
2014-05-30Fix over-poping and only push the core onceShadowNinja