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path: root/src/script/cpp_api
AgeCommit message (Expand)Author
2020-04-11Drop content_sao.{cpp,h}Loic Blot
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-08Work around LuaJIT issues on aarch64 (#9614)sfan5
2020-04-08Overall improvements to log messages (#9598)sfan5
2020-02-23Script API: Document ObjectRef handling in a commentsfan5
2019-11-11[CSM] Expose more env functionssfan5
2019-11-10Call on_secondary_use when object is right-clickedsfan5
2019-11-09Load client mods into memory before execution.sfan5
2019-11-09Refactor loading of Lua code with mod securitysfan5
2019-09-14CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker
2019-09-14Load CSM environment after the restrictions are knownSmallJoker
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2019-08-08Allow customizing chat message format (#8529)ANAND
2019-07-30Move the clamping of hp/breath when their maximums change to read_object_prop...Beha
2019-07-27Check for 'action' field in ABMs & LBMsSmallJoker
2019-07-24Removed debug.upvaluejoin to prevent leak of insecure environmenty
2019-04-11Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette
2019-03-12HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-06Fix wrong code comment (#8061)DS
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-08-16Raycast: export exact pointing location (#6304)Dániel Juhász
2018-07-22Add a MSVC / Windows compatible snprintf function (#7353)nOOb3167
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot
2018-06-06CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot
2018-05-05Fix builtin inventory list crash when size = 0 (#7297)SmallJoker
2018-04-30Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker
2018-04-19Add online content repositoryrubenwardy
2018-04-02Run callback in IDropAction, refactor function argumentsSmallJoker
2018-04-02Add player inventory callbacksSmallJoker
2018-04-01LINT: add clang-tidy step (#6295)Loïc Blot
2018-03-29Fix a warning reported by clangLoic Blot
2018-03-28Add reasons to on_dieplayer and on_hpchangeAndrew Ward
2018-02-15Add `on_auth_fail` callback (#7039)red-001
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2018-02-08Move `setlocale` from Lua to C++.red-001
2018-01-22[CSM] Don't Load the package library (#6944)red-001
2018-01-21Change include from "cmake_config.h" to "config.h"Wayward One
2018-01-21[CSM] Remove `on_connect` callback (#6941)red-001
2018-01-04[CSM] Don't load the IO library. (#6087)red-001
2018-01-03Fix crash on can_bypass_userlimit returning non-booleanrubenwardy
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-10-07Unkown nodes: Provide position on interact (#6505)SmallJoker
2017-10-02[CSM] Add callback on open inventory (#5793)Vincent Glize
2017-09-26Implement mod communication channels (#6351)Loïc Blot
2017-09-21Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA7
2017-09-21on_death: Fix callback number of pushed arguments (Fixes #6451)SmallJoker
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2017-09-12Make INodeDefManager::getIds return a vector, not a setKahrl