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Age
Commit message (
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Author
2021-06-30
Inventory: Make addList() consistent (#11382)
SmallJoker
2021-06-20
Inventory: show error on invalid list names (#11368)
SmallJoker
2021-06-04
Add metatables to lua vectors (#11039)
DS
2021-05-03
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...
Loic Blot
2021-03-30
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-09
Use place_param2 client-side for item appearance & prediction (#11024)
sfan5
2021-02-17
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
Fix short_description fallback order (#10943)
rubenwardy
2021-01-29
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-21
Removed some obsolete code (#10562)
Zughy
2020-11-04
Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
2020-10-31
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-13
Pass ContentFeatures as reference to read_content_features (#10464)
JosiahWI
2020-10-09
Add a short_description to be used by mods (#8980)
DS
2020-10-05
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-08-12
Fix precision not working in hud_change (#10186)
Lars Müller
2020-07-09
Quick workaround for crashing destructor on Mingw32
sfan5
2020-06-16
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-01
Lua API: Log incorrect parameter types as error (#9954)
SmallJoker
2020-05-20
CSM: Fix crashing minetest.get_item_def()
sfan5
2020-05-19
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-11
Damage texture modifier (#9833)
Lars Müller
2020-05-11
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-06
Expose collided objects in moveresult
sfan5
2020-05-05
Rename moveresult speed to velocity
SmallJoker
2020-04-27
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
Script: Enforce type checks if not nil (#9748)
SmallJoker
2020-04-22
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-15
Fix parsing JSON with large integers (#9674)
sfan5
2020-04-14
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-11
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
Fix broken config check in 659245a
sfan5
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
Move serveractiveobject & unitsao
Loic Blot
2020-04-08
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2020-04-04
Fix 'the the' typos in comments (#9554)
LNJ
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-02-23
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
Refactor Script API's log_deprecated
sfan5
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-01-22
Remove unused weight property from objects (#9320)
Wuzzy
2019-12-06
Add z-index management to HUD
Pierre-Yves Rollo
2019-10-29
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-09-22
Punchwear (improved) (#8959)
sfan5
2019-08-07
Do not add group values of zero to group lists. (#8751)
Beha
2019-07-30
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-06-06
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
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