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clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
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Age
Commit message (
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Author
2023-03-07
Dual wielding
Lizzy Fleckenstein
2023-02-27
Add minetest.get_player_window_information() (#12367)
rubenwardy
2022-12-24
Add callback on_mapblocks_changed
Jude Melton-Houghton
2022-12-15
Use a Lua error handler that calls tostring (#11913)
Jude Melton-Houghton
2022-12-12
Fix `plantlike_rooted` world-aligned node base textures (#12994)
Jude Melton-Houghton
2022-11-09
Fix typos and en_US/en_GB inconsistency in various files (#12902)
Abdou-31
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-10-13
Use enum to define custom registry indices
Jude Melton-Houghton
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-09-30
Implement tool use sounds
sfan5
2022-09-16
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
Wuzzy
2022-09-06
Code optimizations / refactor (#12704)
Herman Semenov
2022-08-13
Check hp_max > 0 for entities (#12667)
Lars Müller
2022-07-30
Fix some warnings (#12615)
rubenwardy
2022-07-14
Add check_mod_configuration to main menu
rubenwardy
2022-07-14
Reduce code duplication between c_converter.cpp and helper.cpp
sfan5
2022-07-14
Remove unnecessary float limits from script API
sfan5
2022-07-13
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-09
Sounds: Various little improvements (#12486)
SmallJoker
2022-06-28
Remove tile_images and special_materials obsolete code (#12455)
Zughy
2022-06-20
Re-order sound-related code (#12382)
SmallJoker
2022-06-11
No damage effects on hp_max change (#11846)
Lars Müller
2022-05-26
Reduce size of ContentFeatures structure
sfan5
2022-05-10
Use native packer to transfer globals into async env(s)
sfan5
2022-05-10
Support packing arbitrary graphs (#12289)
Jude Melton-Houghton
2022-05-04
hud_get: Return precision field for waypoints (#12215)
Lars Müller
2022-05-02
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
Refactor some Lua API functions in preparation for async env
sfan5
2022-03-29
Store vector metatable in registry
Jude Melton-Houghton
2022-03-29
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2022-02-08
Remove awful Mingw32 workarounds
sfan5
2022-02-04
Fix types of get_mapgen_setting_noiseparams (#12025)
Lars Müller
2021-12-18
Don't let HTTP API pass through untrusted function
sfan5
2021-10-01
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-10
Clean up/improve some scriptapi error handling code
sfan5
2021-08-28
Remove redundant on_dieplayer calls
savilli
2021-08-21
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-07-27
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-06-30
Inventory: Make addList() consistent (#11382)
SmallJoker
2021-06-20
Inventory: show error on invalid list names (#11368)
SmallJoker
2021-06-04
Add metatables to lua vectors (#11039)
DS
2021-05-03
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...
Loic Blot
2021-03-30
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-09
Use place_param2 client-side for item appearance & prediction (#11024)
sfan5
2021-02-17
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
Fix short_description fallback order (#10943)
rubenwardy
2021-01-29
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
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