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AgeCommit message (Expand)Author
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-14Reduce code duplication between c_converter.cpp and helper.cppsfan5
2022-07-14Remove unnecessary float limits from script APIsfan5
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
2022-07-09Sounds: Various little improvements (#12486)SmallJoker
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-11No damage effects on hp_max change (#11846)Lars Müller
2022-05-26Reduce size of ContentFeatures structuresfan5
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-02-08Remove awful Mingw32 workaroundssfan5
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller
2021-12-18Don't let HTTP API pass through untrusted functionsfan5
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-30Inventory: Make addList() consistent (#11382)SmallJoker
2021-06-20Inventory: show error on invalid list names (#11368)SmallJoker
2021-06-04Add metatables to lua vectors (#11039)DS
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
2021-01-21Removed some obsolete code (#10562)Zughy
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-07-09Quick workaround for crashing destructor on Mingw32sfan5
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-06-01Lua API: Log incorrect parameter types as error (#9954)SmallJoker
2020-05-20CSM: Fix crashing minetest.get_item_def()sfan5
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy
2020-05-11Damage texture modifier (#9833)Lars Müller