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path: root/src/script/common/c_content.cpp
AgeCommit message (Expand)Author
2022-12-12Fix `plantlike_rooted` world-aligned node base textures (#12994)Jude Melton-Houghton
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2022-10-18Implement vector and node conversion in Lua (#12609)Jude Melton-Houghton
2022-10-04Consolidate API object code (#12728)Jude Melton-Houghton
2022-09-30Implement tool use soundssfan5
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
2022-09-06Code optimizations / refactor (#12704)Herman Semenov
2022-08-13Check hp_max > 0 for entities (#12667)Lars Müller
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
2022-07-09Sounds: Various little improvements (#12486)SmallJoker
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-11No damage effects on hp_max change (#11846)Lars Müller
2022-05-26Reduce size of ContentFeatures structuresfan5
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller
2022-05-02Refactor some Lua API functions in preparation for async envsfan5
2022-03-29Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-30Inventory: Make addList() consistent (#11382)SmallJoker
2021-06-20Inventory: show error on invalid list names (#11368)SmallJoker
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
2021-01-21Removed some obsolete code (#10562)Zughy
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-05-20CSM: Fix crashing minetest.get_item_def()sfan5
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy
2020-05-11Damage texture modifier (#9833)Lars Müller
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-05-06Expose collided objects in moveresultsfan5
2020-05-05Rename moveresult speed to velocitySmallJoker
2020-04-27Expose collision information to LuaEntity on_stepsfan5
2020-04-27Script: Enforce type checks if not nil (#9748)SmallJoker
2020-04-15Fix parsing JSON with large integers (#9674)sfan5
2020-04-14scriptapi: Some small optimizations to value pushing (#9669)sfan5
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot