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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Author
2023-04-13
Enable stencil shadows
stencil_shadows
Lizzy Fleckenstein
2023-04-11
Remove formspec_default_bg_color/opacity settings (#13419)
rubenwardy
2023-04-11
Get rid of global dummySoundManager
Desour
2023-04-11
Use smart-ptrs in GUIEngine
Desour
2023-04-11
Add make_irr
Desour
2023-04-10
Add node pos to node damage HP change reason (#13196)
Riley Adams
2023-04-09
Do not call updateDrawList, updateDrawListShadow, and touchMapBlocks in the s...
Lars
2023-04-09
Add a default direction light for shadows
Lars
2023-04-08
Drop ENABLE_GLES option
sfan5
2023-04-08
Move video_driver default selection to runtime
sfan5
2023-04-08
Get rid of wgettext
Desour
2023-04-08
Remove fast faces (#13216)
Vitaliy
2023-04-08
Particle spawner: Fix missing parameters
SmallJoker
2023-04-08
Particle spawner: Move definitions to source
SmallJoker
2023-04-07
Lua API: Catch serialization error for chat messages (#13337)
SmallJoker
2023-04-07
Limit formspec fields to 640K (#13380)
SmallJoker
2023-04-03
Take mesh-bounding-sphere into account in updateDrawListShadow
Lars
2023-04-03
Revert "Add mesh-holding blocks to shadow drawlist. (#13203)"
Lars
2023-04-02
Revert "Enable connected glass by default (#13242)"
SmallJoker
2023-04-01
Corrections to loops and BFS cullers (#13375)
x2048
2023-04-01
Do not rely on ZSTD_CLEVEL_DEFAULT define
sfan5
2023-03-30
Restart map-send cycle if visible blocks are soon to be unloaded. (#13277)
lhofhansl
2023-03-30
Return 'loops' occlusion culler under a setting (#13352)
x2048
2023-03-29
Bump protocol version
sfan5
2023-03-27
Fix safeLoadFile() skipping 2 chars too much from the shebang (#13310)
DS
2023-03-24
Safely handle block deletion (#13315)
DS
2023-03-24
Return shadow_sky_body_orbit_tilt setting
x2048
2023-03-20
Move rendering engine reset after deletion of game objects
x2048
2023-03-19
Move drawing of wield tool into a dedicated step of the pipeline (#13338)
x2048
2023-03-19
Fix server-side formspec state keeping issue (#13332)
luk3yx
2023-03-19
Remove obsolete rendering core init code (#13341)
x2048
2023-03-16
Remove default keybind for pitchmove (#13319)
Gregor Parzefall
2023-03-16
Fix occasional black screen on startup
x2048
2023-03-13
Update nodes in LBM loop
Jude Melton-Houghton
2023-03-13
Improvement of #12974: better linear independent vector (#12979)
DS
2023-03-12
Fix rendertarget size being saved as screensize (#13313)
DS
2023-03-12
Fix infinite viewing_range (#13225)
lhofhansl
2023-03-11
Fix ChatPrompt crash in very narrow windows (#13305)
DS
2023-03-11
Scale culler steps proportionally to the mesh sizes (#13250)
x2048
2023-03-09
Update minetest.conf.example and translation file
updatepo.sh
2023-03-05
Reduce server CPU consumed by occlusion culling. (#13260)
lhofhansl
2023-03-05
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391)
ROllerozxa
2023-03-05
Tile: Fix segfault caused by invalid PNG data
SmallJoker
2023-03-03
Remove accidental emacs files.
Lars
2023-03-03
Log server map send cycle time. (#13259)
lhofhansl
2023-03-02
Re-enable verbose logging on Android
sfan5
2023-03-02
Enable connected glass by default (#13242)
PrairieWind
2023-03-01
Drop dependency on IrrCompileConfig
numzero
2023-02-27
Add minetest.get_player_window_information() (#12367)
rubenwardy
2023-02-27
Fix for #13255: Check if client has a block even if the server has unloaded i...
lhofhansl
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