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path: root/src/player.cpp
AgeCommit message (Expand)Author
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24LocalPlayer::getStandingNodePos()Perttu Ahola
2012-03-15Revert old 4BS/s walk speed for nowPerttu Ahola
2012-03-10Faster player movement and smaller collision boxPerttu Ahola
2012-02-05Players stay in environment even when dead, damage flash and fall damage fixesKahrl
2012-01-25Fix craftresult_is_preview flood in log and remove unnecessary debug outputKahrl
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2011-12-02Move ServerRemotePlayer to a separate filePerttu Ahola
2011-12-02Make players be again visible from a long distancePerttu Ahola
2011-12-01Players are more like objects + related stuffPerttu Ahola
2011-12-01Player-is-SAO WIPPerttu Ahola
2011-11-29Proper player inventory and hp modification tracking and sending accordinglyPerttu Ahola
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Player movement speed and node access distance checkingPerttu Ahola
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola
2011-11-29Scripting WIP: dynamic object stuffPerttu Ahola
2011-11-29ServerRemotePlayer implements ServerActiveObjectPerttu Ahola
2011-10-16Better player damage prevention when falling on unloaded blocks, not involvin...Perttu Ahola
2011-10-15Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin...Perttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-06Pause in unloaded territory instead of collideJacobF
2011-08-11Keep track of player itemGiuseppe Bilotta
2011-08-01Fixing ladders againMark Holmquist
2011-08-01Fixed a few problems in the ladder update, and changed the speed to account f...Mark Holmquist
2011-08-01Ladders implemented!Mark Holmquist
2011-07-30Fixed handling of inventory in creative mode (normal inventory is not trashed...Perttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-06-26improved player fall damage detectionPerttu Ahola
2011-05-29hopefully fixed the privilege problemsPerttu Ahola
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
2011-05-23Added 'shout' player privilegeCiaran Gultnieks
2011-05-21All textures are are now searched first from the directory specified by the t...Perttu Ahola
2011-05-20Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks
2011-05-16Fixed two compiler warningsPerttu Ahola
2011-05-16Privileges to/from string conversion functions standalone, not static membersCiaran Gultnieks
2011-05-16Allow "all" to be specified in player config file for privilegesCiaran Gultnieks
2011-05-16Improved server commands and added player permissions.Ciaran Gultnieks
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola
2011-04-21set client to not show hp if server doesn't support itPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-11Fixed some problems with crafting and inventoryPerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-14sneaking bug fixingPerttu Ahola
2011-02-14disabled jumping in sneak mode if far away from the edge because it can drop ...Perttu Ahola