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path: root/src/player.cpp
AgeCommit message (Expand)Author
2023-03-07Dual wieldingLizzy Fleckenstein
2023-02-20Add chat HUD flag (#13189)Alex
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2019-08-07Unify wield item handling (#8677)SmallJoker
2018-12-31Extend pitch fly mode to swimming (#7943)random-geek
2018-12-01Added pitch fly mode (#7817)Gaël C
2018-11-22Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch
2018-10-04Player hand list: require init by modsSmallJoker
2018-06-24Fix rtt >= 0.0f assertion and free_move crashSmallJoker
2018-04-18PlayerSettings struct for player movement code (#7243)Ben Deutsch
2017-08-20Minimap: Add new HUD flag for minimap radar modeparamat
2017-06-18Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-08Move RemotePlayer code to its own cpp/headerLoic Blot
2016-10-08RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot
2016-10-05Chat: new settings to prevent spamLoic Blot
2016-03-14Fix player teleportation bug whilst sneakingHybridDog
2016-02-14Player::accelerateHorizontal/Vertical should be member of LocalPlayerLoic Blot
2015-12-15Get movement setting instead of hard coded valueasl97
2015-08-23Clean up threadingShadowNinja
2015-08-13minimap: Add ability to disable from serverkwolekr
2015-07-23Optional reconnect functionalityest31
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-06-16Add list-ringsest31
2015-03-28Fix uninitialized variable Player::local_animation_speedLoic Blot
2015-03-22Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...Loic Blot
2015-03-22Protect Player::hud from concurrent modificationsLoic Blot
2015-02-05Give full breath after deathSmallJoker
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl
2014-10-01Make players check inventory modification properlyShadowNinja
2014-10-01Simplify player modification checksShadowNinja
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-07-02Fix memory leaks in GenericCAO, ShaderSource and Player classessapier
2014-06-29Make player files saving againSmallJoker
2014-06-23Store the maximum player file tries in a constantShadowNinja
2014-06-23Only try to load from possible player filesShadowNinja
2014-06-23Only keep players loaded while they're connectedShadowNinja
2014-05-31Small cleanup of hud add/remove codesapier
2014-01-16Prevent player jumping into nodes from belowBlockMen
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-07Fix various memory access problems detected by valgrindKahrl
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-06-28Dont write player files all the timePilzAdam
2013-06-22Print playername when failing to read playerfile and ignore files starting wi...PilzAdam
2013-06-19Add drowningPilzAdam
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr