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player.cpp
Age
Commit message (
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Author
2023-03-07
Dual wielding
Lizzy Fleckenstein
2023-02-20
Add chat HUD flag (#13189)
Alex
2022-03-05
Readd basic_debug as a HUD flag (#12020)
Lars Müller
2022-01-09
Restore pass-through of direction keys (#11924)
sfan5
2019-08-07
Unify wield item handling (#8677)
SmallJoker
2018-12-31
Extend pitch fly mode to swimming (#7943)
random-geek
2018-12-01
Added pitch fly mode (#7817)
Gaël C
2018-11-22
Client-side autojump. Remove Android-only stepheight autojump (#7228)
Ben Deutsch
2018-10-04
Player hand list: require init by mods
SmallJoker
2018-06-24
Fix rtt >= 0.0f assertion and free_move crash
SmallJoker
2018-04-18
PlayerSettings struct for player movement code (#7243)
Ben Deutsch
2017-08-20
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-06-18
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2016-11-26
Wieldhand: Allow overriding the hand
TeTpaAka
2016-10-30
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-08
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-05
Chat: new settings to prevent spam
Loic Blot
2016-03-14
Fix player teleportation bug whilst sneaking
HybridDog
2016-02-14
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
Loic Blot
2015-12-15
Get movement setting instead of hard coded value
asl97
2015-08-23
Clean up threading
ShadowNinja
2015-08-13
minimap: Add ability to disable from server
kwolekr
2015-07-23
Optional reconnect functionality
est31
2015-07-21
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-06-16
Add list-rings
est31
2015-03-28
Fix uninitialized variable Player::local_animation_speed
Loic Blot
2015-03-22
Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...
Loic Blot
2015-03-22
Protect Player::hud from concurrent modifications
Loic Blot
2015-02-05
Give full breath after death
SmallJoker
2014-11-08
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-10-01
Make players check inventory modification properly
ShadowNinja
2014-10-01
Simplify player modification checks
ShadowNinja
2014-09-21
Split settings into seperate source and header files
ShadowNinja
2014-07-02
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
2014-06-29
Make player files saving again
SmallJoker
2014-06-23
Store the maximum player file tries in a constant
ShadowNinja
2014-06-23
Only try to load from possible player files
ShadowNinja
2014-06-23
Only keep players loaded while they're connected
ShadowNinja
2014-05-31
Small cleanup of hud add/remove code
sapier
2014-01-16
Prevent player jumping into nodes from below
BlockMen
2013-12-03
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-07
Fix various memory access problems detected by valgrind
Kahrl
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-06-28
Dont write player files all the time
PilzAdam
2013-06-22
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-19
Add drowning
PilzAdam
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-04-25
Generalize hud_builtin_enable into hud_set_flags
kwolekr
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