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player.cpp
Age
Commit message (
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Author
2011-04-23
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-21
set client to not show hp if server doesn't support it
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-11
Fixed some problems with crafting and inventory
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-14
sneaking bug fixing
Perttu Ahola
2011-02-14
disabled jumping in sneak mode if far away from the edge because it can drop ...
Perttu Ahola
2011-02-14
fixed bug in sneaking
Perttu Ahola
2011-02-14
added sneaking/crouching and changelog
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-06
mapgen tweaking
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-16
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-15
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-07
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2010-12-22
added fog to players
Perttu Ahola
2010-12-22
crafting system!
Perttu Ahola
2010-12-22
just savin'
Perttu Ahola
2010-12-22
some work-in-progress
Perttu Ahola
2010-12-19
added dedicated server build without irrlicht
Perttu Ahola
2010-12-13
working nicely
Perttu Ahola
2010-11-30
better water
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola