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Age
Commit message (
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Author
2022-09-06
Code optimizations / refactor (#12704)
Herman Semenov
2022-08-16
Log sockets into tracestream instead of dstream (#12701)
celeron55
2022-08-04
Bump protocol version
sfan5
2022-07-30
Fix some warnings (#12615)
rubenwardy
2022-07-13
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-09
Sounds: Various little improvements (#12486)
SmallJoker
2022-07-03
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
Vincent Robinson
2022-07-02
Allow to set maximum star opacity at daytime (#11663)
Wuzzy
2022-06-20
Re-order sound-related code (#12382)
SmallJoker
2022-06-11
No damage effects on hp_max change (#11846)
Lars Müller
2022-06-05
Add register dialog to separate login/register (#12185)
rubenwardy
2022-05-04
Make logging cost free when there is no output target (#12247)
paradust7
2022-04-30
Deal with compiler warnings
sfan5
2022-04-28
Clean up some auth packet handling related code
sfan5
2022-04-28
Fix password changing getting stuck if wrong password is entered once
sfan5
2022-04-28
Apply disallow_empty_password to password changes too
sfan5
2022-04-28
Fix race condition in registration leading to duplicate create_auth calls
sfan5
2022-04-08
Spacing fixes
ShadowNinja
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-02-17
Clean up ClientReady packet handling
sfan5
2022-02-03
Clean up ClientInterface locking
Jude Melton-Houghton
2022-01-30
Get rid of `basic_debug` last minute
sfan5
2022-01-23
Bump formspec version (#11980)
Vincent Robinson
2022-01-22
Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-19
Fix local animation not instantly updating after being set
sfan5
2022-01-15
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-09
Restore pass-through of direction keys (#11924)
sfan5
2021-12-29
Socket-related cleanups
sfan5
2021-12-28
Fix check that denies new clients from a singleplayer session
savilli
2021-12-28
Restore GCC 5 compatibility (#11778)
JosiahWI
2021-12-01
Network: Delete copy constructor and use std::move instead (#11642)
SmallJoker
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-25
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-12
Remove broken timeout behaviour
sfan5
2021-10-12
Fix player HP desync between client and server
savilli
2021-09-27
Various code improvements
SmallJoker
2021-09-19
Fix trivial typos
sfan5
2021-09-17
Shave off buffer copies in networking code (#11607)
sfan5
2021-09-12
Fix broken handling of NodemetaChanged packets
sfan5
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-08-28
Remove redundant on_dieplayer calls
savilli
2021-08-27
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-21
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-07-27
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-06-24
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...
Wuzzy
2021-03-30
Block & report player self-interaction (#11137)
Lars Müller
2021-03-19
Check for duplicate login in TOSERVER_INIT handler (#11017)
Elias Fleckenstein
2021-03-07
Protect dropping from far node inventories
SmallJoker
2021-03-07
Protect per-player detached inventory actions
SmallJoker
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