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serverpackethandler.cpp
Age
Commit message (
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Author
2020-11-12
serverpackethandler: Minor log message fixes
sfan5
2020-11-09
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-09-07
Inventory: Protect Craft and Drop actions (#10353)
SmallJoker
2020-09-04
Prevent interacting with items out of the hotbar (#10359)
Lejo
2020-09-01
[2] Code cleanup in serverpackethandler (#9349)
HybridDog
2020-08-29
Prevent players accessing inventories of other players (#10341)
Lars Müller
2020-08-15
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-06-13
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-05-23
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-16
Log protocol ver on mismatched client connect too
sfan5
2020-05-07
Server class code cleanups (#9769)
Loïc Blot
2020-05-05
Server: Improve some log messages (#9820)
sfan5
2020-04-25
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-18
serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)
HybridDog
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-03-05
Fixes around ServerActiveObject on_punch handling
sfan5
2019-11-10
Call on_secondary_use when object is right-clicked
sfan5
2019-09-23
Fix broken build
sfan5
2019-09-22
Punchwear (improved) (#8959)
sfan5
2019-09-21
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-19
Remove incorrect MutexAutoLock
sfan5
2019-09-14
Send ActiveObjects once right after Init2
ANAND
2019-09-14
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-09
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-08-24
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-10
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-07
Client::Interact: Use InteractAction enum instead of numeric constants
ANAND
2019-08-07
Unify wield item handling (#8677)
SmallJoker
2019-06-09
Damage: Play no damage sound when immortal (#8350)
SmallJoker
2019-03-07
Optimize interaction distance checker (#8193)
Jozef Behran
2019-02-10
Consistent HP and damage types (#8167)
SmallJoker
2019-01-06
Fix various bugs (Anticheat, Lua helpers) (#8013)
SmallJoker
2018-12-04
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-11-28
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-07-10
Formspecs: Remove accidental empty 'quit' field
SmallJoker
2018-06-26
Rename CSM flavours to restrictions
SmallJoker
2018-06-13
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-05-26
Formspec verification: Fix show_formspec inside callbacks (#7374)
SmallJoker
2018-03-28
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-16
Fix an alone if to be with a missing else
Loic Blot
2018-02-18
Mitigate formspec exploits by verifying that the formspec was shown to the us...
red-001
2018-02-15
Add `on_auth_fail` callback (#7039)
red-001
2017-11-24
Inventory: Restrict access from too far away
SmallJoker
2017-10-29
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-16
Fix strict_protocol_version_checking functionality after ee9a442
SmallJoker
2017-09-27
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-26
Implement mod communication channels (#6351)
Loïc Blot
2017-09-15
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-12
Network: Fix logging into older worlds with base64 hashes
SmallJoker
2017-09-12
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
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